Blender Git Loki
Git Commits -> Revision d91316d
Revision d91316d by Thomas Dinges (master) April 2, 2016, 21:36 (GMT) |
Cycles: Remove the Preetham Sky model. The improved Hosek / Wilkie model was added during my GSoC 2013 and the default since then. The older model was kinda kept for compatibility, but after more than 2 years it's time to remove it. The Hosek / Wilkie model is more realistic anyway, and people who really want a day / night transition can mix the Sky Shader with another one (e.g. color) and fade between the two. |
Commit Details:
Full Hash: d91316dc672dc1ee69fbd24d2f00124a24b75c6b
Parent Commit: 74e4066
Lines Changed: +24, -235
11 Modified Paths:
/intern/cycles/app/cycles_xml.cpp (+1, -2) (Diff)
/intern/cycles/blender/blender_shader.cpp (+0, -1) (Diff)
/intern/cycles/kernel/shaders/node_sky_texture.osl (+5, -43) (Diff)
/intern/cycles/kernel/svm/svm_sky.h (+7, -53) (Diff)
/intern/cycles/kernel/svm/svm_types.h (+0, -5) (Diff)
/intern/cycles/render/nodes.cpp (+4, -101) (Diff)
/intern/cycles/render/nodes.h (+1, -5) (Diff)
/source/blender/editors/space_node/drawnode.c (+1, -4) (Diff)
/source/blender/makesdna/DNA_node_types.h (+1, -5) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+4, -15) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_sky.c (+0, -1) (Diff)
/intern/cycles/blender/blender_shader.cpp (+0, -1) (Diff)
/intern/cycles/kernel/shaders/node_sky_texture.osl (+5, -43) (Diff)
/intern/cycles/kernel/svm/svm_sky.h (+7, -53) (Diff)
/intern/cycles/kernel/svm/svm_types.h (+0, -5) (Diff)
/intern/cycles/render/nodes.cpp (+4, -101) (Diff)
/intern/cycles/render/nodes.h (+1, -5) (Diff)
/source/blender/editors/space_node/drawnode.c (+1, -4) (Diff)
/source/blender/makesdna/DNA_node_types.h (+1, -5) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+4, -15) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_sky.c (+0, -1) (Diff)