Blender Git Loki
Git Commits -> Revision da1f38f
Revision da1f38f by Benoit Bolsee (master) May 25, 2008, 14:37 (GMT) |
Apply BGE patch 11137: Render objects with negative scaling correctly (as in Blender) |
Commit Details:
Full Hash: da1f38f99d3b8a07ed4ddd905f8e7d7c6e25f945
SVN Revision: 14960
Parent Commit: f680b56
Lines Changed: +50, -1
8 Modified Paths:
/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp (+16, -0) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h (+2, -0) (Diff)
/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp (+16, -0) (Diff)
/source/gameengine/GamePlayer/common/GPC_RenderTools.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+9, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IRenderTools.h (+1, -0) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp (+2, -0) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h (+2, -0) (Diff)
/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp (+16, -0) (Diff)
/source/gameengine/GamePlayer/common/GPC_RenderTools.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+9, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IRenderTools.h (+1, -0) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp (+2, -0) (Diff)