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Git Commits -> Revision da2dfaa

Revision da2dfaa by Alexander Romanov (master)
March 21, 2016, 11:36 (GMT)
Mirror influence of environment texture in Blender viewport

This patch implements Mirror influence for environment textures. Approach matches the one from BI.
{F281871}
See the video https://youtu.be/BskgCv6dcIE
Example: {F281876}
Alexander (Blend4Web Team)

Reviewers: campbellbarton, merwin, brecht

Reviewed By: brecht

Subscribers: TwisterGE, blueprintrandom, youle, Evgeny_Rodygin, AlexKowel, yurikovelenov

Differential Revision: https://developer.blender.org/D1786

Commit Details:

Full Hash: da2dfaad1a5686b899fce4f309cc0b8d4a349f49
Parent Commit: 112300a
Lines Changed: +35, -3

4 Modified Paths:

/source/blender/gpu/GPU_material.h (+3, -2) (Diff)
/source/blender/gpu/intern/gpu_material.c (+20, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+10, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_material.c (+2, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021