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Git Commits -> Revision dd9c9ef

Revision dd9c9ef by Benoit Bolsee (master)
May 29, 2009, 13:37 (GMT)
BGE modifier: last minute commit to fix a nasty bug with modifers messing the alpha blend mode of the GE. Note the alpha sorting on modified mesh is not implemented so derived mesh should not have alpha faces (clip will work though). Incidently fixed a performance problem in GLSL where the derived mesh was possibly rendered multiple times. Modifier support is still a bit experimental and should not be used in production game.

Commit Details:

Full Hash: dd9c9efde7d8fbc2247b6c6b3d15c5c76aa787b9
SVN Revision: 20500
Parent Commit: 092b13e
Lines Changed: +41, -9

5 Modified Paths:

/source/gameengine/Ketsji/KX_GameObject.cpp (+2, -3) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+25, -1) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.h (+2, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+11, -3) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021