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Git Commits -> Revision ddf86fb

Revision ddf86fb by Lukas Toenne (particles_refactor)
April 22, 2014, 09:23 (GMT)
Use the mempool in RigidBodyWorld instead of allocating memory inside
the Bullet CAPI.

NOTE: this is broken atm because to free an Object's rigid body data
the RBW needs to be passed along, which would require a Scene argument
in the blenkernel function. This will get fixed by moving ownership of
the rigid body away from object and into the RBW memory management sync
procedure.

Conflicts:
intern/rigidbody/RBI_api.h

Commit Details:

Full Hash: ddf86fb42c0396a0e6ea21e7f1583bffd56c71f0
Parent Commit: c56fb3d
Lines Changed: +23, -15

4 Modified Paths:

/intern/rigidbody/RBI_api.h (+2, -2) (Diff)
/intern/rigidbody/rb_bullet_api.cpp (+6, -7) (Diff)
/source/blender/blenkernel/BKE_rigidbody.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/rigidbody.c (+14, -5) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021