Blender Git Loki
Git Commits -> Revision df96455
Revision df96455 by Brecht Van Lommel (master) March 17, 2019, 20:53 (GMT) |
UI: add light/world settings in shader node editor. Material was already there. Implementation was changed so it's just a single line of code to adapt a panel to the node editor. |
Commit Details:
Full Hash: df96455c55110da00f0543c5895376ffbc66313b
Parent Commit: f79ad42
Lines Changed: +94, -107
5 Modified Paths:
/intern/cycles/blender/addon/ui.py (+29, -51) (Diff)
/release/scripts/startup/bl_ui/properties_data_light.py (+14, -4) (Diff)
/release/scripts/startup/bl_ui/properties_material.py (+6, -10) (Diff)
/release/scripts/startup/bl_ui/space_node.py (+24, -41) (Diff)
/source/blender/editors/space_node/space_node.c (+21, -1) (Diff)
/release/scripts/startup/bl_ui/properties_data_light.py (+14, -4) (Diff)
/release/scripts/startup/bl_ui/properties_material.py (+6, -10) (Diff)
/release/scripts/startup/bl_ui/space_node.py (+24, -41) (Diff)
/source/blender/editors/space_node/space_node.c (+21, -1) (Diff)