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Git Commits -> Revision df96455

Revision df96455 by Brecht Van Lommel (master)
March 17, 2019, 20:53 (GMT)
UI: add light/world settings in shader node editor.

Material was already there. Implementation was changed so it's just a
single line of code to adapt a panel to the node editor.

Commit Details:

Full Hash: df96455c55110da00f0543c5895376ffbc66313b
Parent Commit: f79ad42
Lines Changed: +94, -107

5 Modified Paths:

/intern/cycles/blender/addon/ui.py (+29, -51) (Diff)
/release/scripts/startup/bl_ui/properties_data_light.py (+14, -4) (Diff)
/release/scripts/startup/bl_ui/properties_material.py (+6, -10) (Diff)
/release/scripts/startup/bl_ui/space_node.py (+24, -41) (Diff)
/source/blender/editors/space_node/space_node.c (+21, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021