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Git Commits -> Revision e0a2bd4

Revision e0a2bd4 by Mike Erwin (master)
March 3, 2017, 02:28 (GMT)
Gawain: add ShaderInterface for GLSL introspection

After a GLSL program is linked we can get all its inputs & never have to ask it again.

Several uniforms are considered "built-in". Nothing special about these to OpenGL itself, they just follow conventions of our built-in shaders.

This will help the matrix API, immediate & batch drawing APIs, and allow extra error/compatibility checking.

Commit Details:

Full Hash: e0a2bd43dda7490f495b11acdfa2ac7fec55b4ef
Parent Commit: 8594584
Lines Changed: +186, -0

2 Added Paths:

/source/blender/gpu/gawain/shader_interface.c (+135, -0) (View)
/source/blender/gpu/gawain/shader_interface.h (+49, -0) (View)

1 Modified Path:

/source/blender/gpu/CMakeLists.txt (+2, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021