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Git Commits -> Revision e406a9f

Revision e406a9f by Dalai Felinto (master)
September 21, 2018, 17:46 (GMT)
Multi-objects: Select similar edge SIMEDGE_FACE_ANGLE

I'm not sure why the original implementation was only checking for equal
comparison but I'm doing the same here. It is a one line change if we
want to support LT/GT anyways.

Also "technically" we should compare the angles in the worldspace, since
different scales will result in different angles. Added as a TODO but
honestly I think this is overkill.

Commit Details:

Full Hash: e406a9f305671f60912d90a2bdc6216b6e4db0ed
Parent Commit: 35f659a
Lines Changed: +23, -2

1 Modified Path:

/source/blender/editors/mesh/editmesh_select_similar.c (+23, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021