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Git Commits -> Revision e406a9f
Revision e406a9f by Dalai Felinto (master) September 21, 2018, 17:46 (GMT) |
Multi-objects: Select similar edge SIMEDGE_FACE_ANGLE I'm not sure why the original implementation was only checking for equal comparison but I'm doing the same here. It is a one line change if we want to support LT/GT anyways. Also "technically" we should compare the angles in the worldspace, since different scales will result in different angles. Added as a TODO but honestly I think this is overkill. |
Commit Details:
Full Hash: e406a9f305671f60912d90a2bdc6216b6e4db0ed
Parent Commit: 35f659a
Lines Changed: +23, -2
1 Modified Path:
/source/blender/editors/mesh/editmesh_select_similar.c (+23, -2) (Diff)