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Git Commits -> Revision e4b54f4
Revision e4b54f4 by Brecht Van Lommel (master) November 29, 2017, 17:11 (GMT) |
Cycles: add object level holdout property. This works the same as the holdout shader and Z mask layer. Combined with overrides in 2.8 this is intended to replace the Z mask layer bits. |
Commit Details:
Full Hash: e4b54f44c1b19069de5818d47ce899c690e9b56d
Parent Commit: 7e349f2
Lines Changed: +15, -3