Blender Git Loki
Git Commits -> Revision e4b6180
Revision e4b6180 by Joseph Eagar (sculpt-dev) December 3, 2021, 00:37 (GMT) |
Sculpt-dev: fix elastic deform brush * Volume preservation had wrong bounds in elastic deform brush leading to wrong behavior. * Fixed unprojected_radius channel not being shown in header when scene radius unit is on. * Draw face sets now only fully rebuild draw buffers in indexed draw modes that require it. |
Commit Details:
Full Hash: e4b6180c4eaedabb3e0e5d84a26b21f40b770d7e
Parent Commit: 61e2d15
Lines Changed: +33, -11
6 Modified Paths:
/release/scripts/startup/bl_ui/space_view3d.py (+13, -6) (Diff)
/source/blender/blenkernel/BKE_pbvh.h (+4, -0) (Diff)
/source/blender/blenkernel/intern/brush_channel_define.h (+2, -2) (Diff)
/source/blender/blenkernel/intern/paint.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/pbvh.c (+11, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt_face_set.c (+1, -1) (Diff)
/source/blender/blenkernel/BKE_pbvh.h (+4, -0) (Diff)
/source/blender/blenkernel/intern/brush_channel_define.h (+2, -2) (Diff)
/source/blender/blenkernel/intern/paint.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/pbvh.c (+11, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt_face_set.c (+1, -1) (Diff)