Blender Git Loki

Git Commits -> Revision e6879c7

Revision e6879c7 by Janne Karhu (master)
February 16, 2011, 10:22 (GMT)
Correct texture pinning:
* Now texture pinning works consistently for all textures.
* The only problem is that there is no way to pin textures if there are
no textures in the context path, so it's for example impossible to pin
the texture of a displace modifier without adding a texture somewhere
else and selecting that texture first. I my opinion this is quite
counter productive so perhaps a dedicated "only textures" texture
context option is needed after all.

Commit Details:

Full Hash: e6879c76466aa1d0cc3b773638959c827f8cdbe3
SVN Revision: 34897
Parent Commit: 430bb75
Lines Changed: +4, -3

1 Modified Path:

/release/scripts/ui/properties_texture.py (+4, -3) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021