Blender Git Loki
Git Commits -> Revision e820cdf
Revision e820cdf by Erwin Coumans (master) December 25, 2006, 02:02 (GMT) |
fixing some issues: force needs to wake up objects, property sensor issue, island activation issue |
Commit Details:
Full Hash: e820cdf6a0ab757cd83ffafd0ea04d736c3faa63
SVN Revision: 9459
Parent Commit: 0e094ff
Lines Changed: +48, -23
6 Modified Paths:
/extern/bullet2/src/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp (+29, -20) (Diff)
/extern/bullet2/src/LinearMath/btAlignedObjectArray.h (+3, -1) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp (+2, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+11, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+2, -0) (Diff)
/extern/bullet2/src/LinearMath/btAlignedObjectArray.h (+3, -1) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp (+2, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+11, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+2, -0) (Diff)