Blender Git Loki
Git Commits -> Revision ea08a4d
Revision ea08a4d by Brecht Van Lommel (master) November 1, 2011, 18:39 (GMT) |
Tomato: camera sensor changes * Rename "FOV Mode" to "Sensor Fit" * Add sensor height back in presets, default to Horizontal fit for all presets except Blender, which uses Automatic. * Some UI tweaks |
Commit Details:
Full Hash: ea08a4d36bcc6c3be6eba537c5ae0d37c0b71fa7
SVN Revision: 41447
Parent Commit: 0d12eed
Lines Changed: +153, -93
47 Modified Paths:
/release/scripts/presets/camera/APS-C_DSLR.py (+2, -0) (Diff)
/release/scripts/presets/camera/Blender.py (+2, -0) (Diff)
/release/scripts/presets/camera/Canon_1100D.py (+2, -0) (Diff)
/release/scripts/presets/camera/Canon_1D.py (+2, -0) (Diff)
/release/scripts/presets/camera/Canon_1DS.py (+2, -0) (Diff)
/release/scripts/presets/camera/Canon_500D.py (+2, -0) (Diff)
/release/scripts/presets/camera/Canon_550D.py (+2, -0) (Diff)
/release/scripts/presets/camera/Canon_5D.py (+2, -0) (Diff)
/release/scripts/presets/camera/Canon_600D.py (+2, -0) (Diff)
/release/scripts/presets/camera/Canon_60D.py (+2, -0) (Diff)
/release/scripts/presets/camera/Canon_7D.py (+2, -0) (Diff)
/release/scripts/presets/camera/full_frame_35mm_film.py (+2, -0) (Diff)
/release/scripts/presets/camera/micro_four_thirds.py (+2, -0) (Diff)
/release/scripts/presets/camera/Nikon_D300S.py (+2, -0) (Diff)
/release/scripts/presets/camera/Nikon_D3100.py (+2, -0) (Diff)
/release/scripts/presets/camera/Nikon_D35.py (+2, -0) (Diff)
/release/scripts/presets/camera/Nikon_D5000.py (+2, -0) (Diff)
/release/scripts/presets/camera/Nikon_D5100.py (+2, -0) (Diff)
/release/scripts/presets/camera/Nikon_D7000.py (+2, -0) (Diff)
/release/scripts/presets/camera/Nikon_D90.py (+2, -0) (Diff)
/release/scripts/presets/camera/Red_Epic.py (+2, -0) (Diff)
/release/scripts/presets/camera/Red_One_2K.py (+2, -0) (Diff)
/release/scripts/presets/camera/Red_One_3K.py (+2, -0) (Diff)
/release/scripts/presets/camera/Red_One_4K.py (+2, -0) (Diff)
/release/scripts/presets/camera/super_16_film.py (+2, -0) (Diff)
/release/scripts/presets/camera/super_35_film.py (+2, -0) (Diff)
/release/scripts/startup/bl_operators/presets.py (+1, -1) (Diff)
/release/scripts/startup/bl_ui/properties_data_camera.py (+12, -4) (Diff)
/source/blender/blenkernel/BKE_object.h (+2, -2) (Diff)
/source/blender/blenkernel/intern/constraint.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/object.c (+15, -15) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+2, -2) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+8, -8) (Diff)
/source/blender/editors/space_view3d/view3d_view.c (+9, -9) (Diff)
/source/blender/makesdna/DNA_camera_types.h (+5, -5) (Diff)
/source/blender/makesrna/intern/rna_camera.c (+10, -10) (Diff)
/source/blender/modifiers/intern/MOD_uvproject.c (+3, -3) (Diff)
/source/blender/render/intern/include/render_types.h (+1, -1) (Diff)
/source/blender/render/intern/source/initrender.c (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_Camera.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+2, -2) (Diff)
/source/gameengine/Rasterizer/RAS_CameraData.h (+3, -3) (Diff)
/source/gameengine/Rasterizer/RAS_FramingManager.cpp (+10, -10) (Diff)
/source/gameengine/Rasterizer/RAS_FramingManager.h (+9, -9) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+2, -2) (Diff)
/release/scripts/presets/camera/Blender.py (+2, -0) (Diff)
/release/scripts/presets/camera/Canon_1100D.py (+2, -0) (Diff)
/release/scripts/presets/camera/Canon_1D.py (+2, -0) (Diff)
/release/scripts/presets/camera/Canon_1DS.py (+2, -0) (Diff)
/release/scripts/presets/camera/Canon_500D.py (+2, -0) (Diff)
/release/scripts/presets/camera/Canon_550D.py (+2, -0) (Diff)
/release/scripts/presets/camera/Canon_5D.py (+2, -0) (Diff)
/release/scripts/presets/camera/Canon_600D.py (+2, -0) (Diff)
/release/scripts/presets/camera/Canon_60D.py (+2, -0) (Diff)
/release/scripts/presets/camera/Canon_7D.py (+2, -0) (Diff)
/release/scripts/presets/camera/full_frame_35mm_film.py (+2, -0) (Diff)
/release/scripts/presets/camera/micro_four_thirds.py (+2, -0) (Diff)
/release/scripts/presets/camera/Nikon_D300S.py (+2, -0) (Diff)
/release/scripts/presets/camera/Nikon_D3100.py (+2, -0) (Diff)
/release/scripts/presets/camera/Nikon_D35.py (+2, -0) (Diff)
/release/scripts/presets/camera/Nikon_D5000.py (+2, -0) (Diff)
/release/scripts/presets/camera/Nikon_D5100.py (+2, -0) (Diff)
/release/scripts/presets/camera/Nikon_D7000.py (+2, -0) (Diff)
/release/scripts/presets/camera/Nikon_D90.py (+2, -0) (Diff)
/release/scripts/presets/camera/Red_Epic.py (+2, -0) (Diff)
/release/scripts/presets/camera/Red_One_2K.py (+2, -0) (Diff)
/release/scripts/presets/camera/Red_One_3K.py (+2, -0) (Diff)
/release/scripts/presets/camera/Red_One_4K.py (+2, -0) (Diff)
/release/scripts/presets/camera/super_16_film.py (+2, -0) (Diff)
/release/scripts/presets/camera/super_35_film.py (+2, -0) (Diff)
/release/scripts/startup/bl_operators/presets.py (+1, -1) (Diff)
/release/scripts/startup/bl_ui/properties_data_camera.py (+12, -4) (Diff)
/source/blender/blenkernel/BKE_object.h (+2, -2) (Diff)
/source/blender/blenkernel/intern/constraint.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/object.c (+15, -15) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+2, -2) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+8, -8) (Diff)
/source/blender/editors/space_view3d/view3d_view.c (+9, -9) (Diff)
/source/blender/makesdna/DNA_camera_types.h (+5, -5) (Diff)
/source/blender/makesrna/intern/rna_camera.c (+10, -10) (Diff)
/source/blender/modifiers/intern/MOD_uvproject.c (+3, -3) (Diff)
/source/blender/render/intern/include/render_types.h (+1, -1) (Diff)
/source/blender/render/intern/source/initrender.c (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_Camera.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+2, -2) (Diff)
/source/gameengine/Rasterizer/RAS_CameraData.h (+3, -3) (Diff)
/source/gameengine/Rasterizer/RAS_FramingManager.cpp (+10, -10) (Diff)
/source/gameengine/Rasterizer/RAS_FramingManager.h (+9, -9) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+2, -2) (Diff)