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Git Commits -> Revision ec7407f

Revision ec7407f by Brecht Van Lommel (master)
October 11, 2008, 16:03 (GMT)
Fix for bug #17793: the glFinish() call in ghost that was disabled in a previous commit, because it was causing performance issues for the game engine, apparently still is needed to solved issues with FSAA. Now instead it will still call this for blender but not anymore for blenderplayer.

Commit Details:

Full Hash: ec7407f94217cc65f5ec98774160d40f21c6b030
SVN Revision: 17019
Parent Commit: b2a179c
Lines Changed: +10, -10

2 Modified Paths:

/intern/ghost/intern/GHOST_WindowWin32.cpp (+0, -10) (Diff)
/source/blender/src/ghostwinlay.c (+10, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021