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Git Commits -> Revision ef4f320

Revision ef4f320 by Brecht Van Lommel (cycles-x)
June 28, 2021, 15:07 (GMT)
Fix various issues in shadow handling of volumes

Properly compute volume shading for all segments before, between and after
surface hits.

Commit Details:

Full Hash: ef4f3201b731cc48ae330e84f91597ab0345196c
Parent Commit: 7009806
Lines Changed: +45, -30

5 Modified Paths:

/intern/cycles/kernel/integrator/integrator_intersect_shadow.h (+3, -0) (Diff)
/intern/cycles/kernel/integrator/integrator_shade_shadow.h (+38, -26) (Diff)
/intern/cycles/kernel/integrator/integrator_shade_surface.h (+1, -1) (Diff)
/intern/cycles/kernel/integrator/integrator_state_util.h (+2, -2) (Diff)
/intern/cycles/kernel/integrator/integrator_subsurface.h (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021