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Git Commits -> Revision efc3ef2
Revision efc3ef2 by Antonis Ryakiotakis (master) August 12, 2014, 14:17 (GMT) |
Change previous commit that uses transparency by default. Sampling still samples the texture color in transparent areas. This is not so bad but users may get confused when clicking on a white spot and picking black instead of the mesh color. Krita also has this uncertainty when picking in transparent areas but we do not interpolate with an explicit "transparent" looking texture during viewport drawing (maybe we should), so it's not so apparent what happens here. |
Commit Details:
Full Hash: efc3ef2d3b8829101d7ab41f0b43c05753152ea3
Parent Commit: f4dc4bb
Lines Changed: +2, -2
1 Modified Path:
/source/blender/editors/sculpt_paint/paint_image_proj.c (+2, -2) (Diff)