Blender Git Loki
Git Commits -> Revision f19a416
April 3, 2015, 09:21 (GMT) |
Correct progression handling of the strands motion state through cache baking. For now this simply applies gravity and applies the basic hair solver for velocities and positions. |
Commit Details:
Full Hash: f19a416b363cf19c0b353afc7d26461a4e25c44d
Parent Commit: 5156c28
Lines Changed: +114, -23
6 Modified Paths:
/source/blender/blenkernel/intern/cache_library.c (+1, -3) (Diff)
/source/blender/blenkernel/intern/strands.c (+11, -0) (Diff)
/source/blender/editors/space_view3d/drawstrands.c (+10, -2) (Diff)
/source/blender/physics/BPH_mass_spring.h (+1, -0) (Diff)
/source/blender/physics/intern/BPH_mass_spring.cpp (+83, -10) (Diff)
/source/blender/pointcache/alembic/abc_particles.cpp (+8, -8) (Diff)
/source/blender/blenkernel/intern/strands.c (+11, -0) (Diff)
/source/blender/editors/space_view3d/drawstrands.c (+10, -2) (Diff)
/source/blender/physics/BPH_mass_spring.h (+1, -0) (Diff)
/source/blender/physics/intern/BPH_mass_spring.cpp (+83, -10) (Diff)
/source/blender/pointcache/alembic/abc_particles.cpp (+8, -8) (Diff)