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Git Commits -> Revision f55e45f

Revision f55e45f by Erwin Coumans (master)
February 13, 2006, 06:28 (GMT)
more vehicle preparation and some bullet collision detection bugfixes (related to collision margin)

Commit Details:

Full Hash: f55e45f855250a5693455fe0f7e13fe0f35c7814
SVN Revision: 6806
Parent Commit: e4790ae
Lines Changed: +596, -99

14 Modified Paths:

/extern/bullet/Bullet/NarrowPhaseCollision/GjkPairDetector.cpp (+3, -2) (Diff)
/extern/bullet/BulletDynamics/CollisionDispatch/ConvexConcaveCollisionAlgorithm.cpp (+2, -1) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/Point2PointConstraint.cpp (+4, -4) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/Point2PointConstraint.h (+4, -6) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysics_vc7.vcproj (+1, -1) (Diff)
/extern/bullet/Extras/PhysicsInterface/Common/PhysicsInterfaceCommon/PhysicsInterfaceCommon_vc7.vcproj (+1, -1) (Diff)
/extern/bullet/LinearMath/AabbUtil2.h (+5, -4) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+19, -0) (Diff)
/source/gameengine/Ketsji/KX_VehicleWrapper.cpp (+146, -4) (Diff)
/source/gameengine/Ketsji/KX_VehicleWrapper.h (+17, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+373, -68) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+9, -2) (Diff)
/source/gameengine/Physics/common/PHY_DynamicTypes.h (+0, -1) (Diff)
/source/gameengine/Physics/common/PHY_IVehicle.h (+12, -4) (Diff)
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