Blender Git Loki
Git Commits -> Revision f60b95b
Revision f60b95b by Aaron Carlisle (master) December 6, 2021, 19:47 (GMT) |
Shader Nodes: Split each node into own file This improves both code finding, for example "color ramp" now has its own file. And now each node has its own namespace so function names can be simplified similar to rBfab39440e94 This commit also makes all file names use snake case instead of camel case. Reviewed By: HooglyBoogly Differential Revision: https://developer.blender.org/D13482 |
Commit Details:
Full Hash: f60b95b5320f8d6abe6a629fe8fc4f1b94d0d91c
Parent Commit: c3c69fe
Lines Changed: +1277, -1165
12 Added Paths:
/source/blender/nodes/shader/nodes/node_shader_color_ramp.cc (+189, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_combine_hsv.cc (+77, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_combine_rgb.cc (+86, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_combine_xyz.cc (+67, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_mix_rgb.cc (+200, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc (+74, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_separate_hsv.cc (+75, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_separate_rgb.cc (+119, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_separate_xyz.cc (+103, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_shader_to_rgb.cc (+67, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_uv_along_stroke.cc (+45, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_vector_transform.cc (+161, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_combine_hsv.cc (+77, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_combine_rgb.cc (+86, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_combine_xyz.cc (+67, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_mix_rgb.cc (+200, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc (+74, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_separate_hsv.cc (+75, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_separate_rgb.cc (+119, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_separate_xyz.cc (+103, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_shader_to_rgb.cc (+67, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_uv_along_stroke.cc (+45, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_vector_transform.cc (+161, -0) (View)
8 Deleted Paths:
/source/blender/nodes/shader/nodes/node_shader_mixRgb.cc (+0, -200)
/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.cc (+0, -128)
/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.cc (+0, -177)
/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.cc (+0, -142)
/source/blender/nodes/shader/nodes/node_shader_shaderToRgb.cc (+0, -67)
/source/blender/nodes/shader/nodes/node_shader_uvAlongStroke.cc (+0, -45)
/source/blender/nodes/shader/nodes/node_shader_valToRgb.cc (+0, -235)
/source/blender/nodes/shader/nodes/node_shader_vectTransform.cc (+0, -161)
/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.cc (+0, -128)
/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.cc (+0, -177)
/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.cc (+0, -142)
/source/blender/nodes/shader/nodes/node_shader_shaderToRgb.cc (+0, -67)
/source/blender/nodes/shader/nodes/node_shader_uvAlongStroke.cc (+0, -45)
/source/blender/nodes/shader/nodes/node_shader_valToRgb.cc (+0, -235)
/source/blender/nodes/shader/nodes/node_shader_vectTransform.cc (+0, -161)