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Git Commits -> Revision faccf00
Revision faccf00 by Joshua Leung (animsys2) November 24, 2008, 11:17 (GMT) |
AnimSys2: Tweaks to Mesh+Shapekeys joining Now the base mesh doesn't need to have shapekeys for keys to get joined. However, there's still a bug where vertex coordinates still seem to be wrong (but I haven't figured out where it's going wrong yet!) Help is welcome on this issue... ;) |
Commit Details:
Full Hash: faccf003827ae4f2f749c915c27ce0159a4e7b28
SVN Revision: 17553
Parent Commit: 540212b
Lines Changed: +18, -6
1 Modified Path:
/source/blender/src/meshtools.c (+18, -6) (Diff)