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Git Commits -> Revision fdf95c8
Revision fdf95c8 by Lukas Toenne (temp-D10912-change-group-socket-types) July 5, 2021, 19:25 (GMT) |
Reliable filtering of non-standard socket types. Socket polling callback for trees needs to be able to distinguish "standard" and custom sockets. Custom sockets have a type 0 by default so that cannot be used to check the socket type. Instead use RNA to check if a type is a standard socket type. |
Commit Details:
Full Hash: fdf95c8a94726e4144d0bc54f55401ee3abd676d
Parent Commit: 8576a07
Lines Changed: +29, -15
7 Modified Paths:
/source/blender/blenkernel/BKE_node.h (+2, -0) (Diff)
/source/blender/blenkernel/intern/node.cc (+9, -0) (Diff)
/source/blender/makesrna/RNA_access.h (+1, -0) (Diff)
/source/blender/nodes/composite/node_composite_tree.c (+1, -1) (Diff)
/source/blender/nodes/geometry/node_geometry_tree.cc (+12, -12) (Diff)
/source/blender/nodes/shader/node_shader_tree.c (+2, -1) (Diff)
/source/blender/nodes/texture/node_texture_tree.c (+2, -1) (Diff)
/source/blender/blenkernel/intern/node.cc (+9, -0) (Diff)
/source/blender/makesrna/RNA_access.h (+1, -0) (Diff)
/source/blender/nodes/composite/node_composite_tree.c (+1, -1) (Diff)
/source/blender/nodes/geometry/node_geometry_tree.cc (+12, -12) (Diff)
/source/blender/nodes/shader/node_shader_tree.c (+2, -1) (Diff)
/source/blender/nodes/texture/node_texture_tree.c (+2, -1) (Diff)