Blender Git Loki

Blender Git "cycles_unbiased_volumes" branch commits.

Page: 19 / 24

April 1, 2019, 12:16 (GMT)
Cycles: Fixed stupid typo in PMJ02 generator.
April 1, 2019, 12:16 (GMT)
Cycles: Fixed OpenCL build.
April 1, 2019, 12:16 (GMT)
Cycles: Fixed some more stupid bugs in the PMJ02 sampler.
April 1, 2019, 12:16 (GMT)
Cycles: Added random shuffling to PMJ generation.

Progressive Multi-Jittered sequences still had some correlations between dimensions.
Now there's some added random permutation for higher dimensions.
April 1, 2019, 12:16 (GMT)
Cycles: Disabling adaptive sampling for CMJ and Sobol

Only Progressive Multi Jitter has the properties we need for
adaptive sampling, so disable it for other sampler types.
April 1, 2019, 12:16 (GMT)
Cycles: Moved adaptive rendering to use PMJ sampler.
April 1, 2019, 12:16 (GMT)
Cycles: Improved scrambling of PMJ sequence

Pixar notes that progressive multi-jittering doesn't work that well
with Cranley-Patterson rotation and suggests random digit scrambling
instead.
April 1, 2019, 12:16 (GMT)
Cycles: Made PMJ sampler compile on Windows
April 1, 2019, 12:16 (GMT)
Cycles: Added Progressive Multi-Jittered Sampling.
April 1, 2019, 12:08 (GMT)
Cycles: Adaptive sampling now influences neighboring pixels.

When a pixel requests new samples, it now also makes its neighbors require new samples.
Done via a simple box filter.
April 1, 2019, 12:08 (GMT)
Cycles: Added sample count AOV.
April 1, 2019, 12:08 (GMT)
Cycles: Adaptive sampling on CPU shows per tile progress again.
April 1, 2019, 12:08 (GMT)
Cycles: Updated adaptive sampling error metric.
April 1, 2019, 12:08 (GMT)
Cycles: More improvements for adaptive sampling.
April 1, 2019, 12:08 (GMT)
Cycles: Moved adptive stopping from host to kernel.
April 1, 2019, 12:08 (GMT)
Cycles: Quick and dirty test of an adaptive sampler.
March 29, 2019, 13:06 (GMT)
Added support for debug versions of OpenImageDenoise Windows DLLs.
March 29, 2019, 10:19 (GMT)
Compositor: More fixes for OIDN build on Windows.
March 28, 2019, 19:00 (GMT)
build_environment: Fixed Windows build with static OpenImageDenoise.
March 28, 2019, 10:17 (GMT)
build_environment: Fixed FindOpenImageDenoise.cmake.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021