September 3, 2017, 23:11 (GMT) |
various smaller fixes / cleanup for obstacles and guiding |
September 3, 2017, 00:23 (GMT) |
improved initial velocity setup for smoke and liquids initial velocity grids now only allocated if actually enabled in UI. rudimentary support for liquid initial velocity when using plane inflow objects, proper liquid initial velocities (set invels in full volume) still todo though. |
September 2, 2017, 20:59 (GMT) |
flow source UI updates |
September 2, 2017, 20:55 (GMT) |
improved fluid obstacle / guide surface distance value preserves levelset inside flow objects |
September 2, 2017, 13:40 (GMT) |
cleanup in manta script exporter |
August 31, 2017, 15:07 (GMT) |
added surface thickness option for effector objects (i.e. obstacle or guide objects) |
August 28, 2017, 11:05 (GMT) |
obstacle grid optimization now only allocating obstacle grids when there actually is an obstacle object present |
August 26, 2017, 23:39 (GMT) |
added support for liquid guiding guiding liquid simulations is currently considered experimental though |
August 26, 2017, 20:35 (GMT) |
cleanup for smoke preconditioner (multi-grid) better way to set preconditioner flag in dynamic scenes (scenes with moving obstacle) |
August 25, 2017, 10:32 (GMT) |
added guiding parameters to UI alpha and beta parameters are used to control lag and size of fluid guiding |
August 23, 2017, 16:18 (GMT) |
updated manta pp files various tweaks that are not in the official mantaflow branch - need to merge them there later |
August 21, 2017, 09:47 (GMT) |
various fluid guiding improvements the domain settings for fluid guiding are gone now. guiding objects handle settings individually, guiding functions kick in automatically if there is a guiding object present. |
August 18, 2017, 15:52 (GMT) |
fix for levelset generation fixes problem with multiple collision / guiding objects. levelset was overwritten incorrectly. |
August 17, 2017, 17:57 (GMT) |
added options for fluid guiding Collision settings are now effector settings. In there an object can be of type collision or guiding. |
August 12, 2017, 15:33 (GMT) |
name cleanup for levelset grids |
August 9, 2017, 15:35 (GMT) |
new method for levelset generation from mesh now considering planes as well |
August 5, 2017, 05:43 (GMT) |
added missing openmp files for guiding |
August 4, 2017, 21:08 (GMT) |
added minimal guiding UI controls minimal controls = toggle guiding and set tornado velocity strength |
August 1, 2017, 22:43 (GMT) |
first working fluid guiding setup in smoke script |
August 1, 2017, 18:16 (GMT) |
adapted spiral velocity getter from mantaflow now possible to get 3D instead of just 2D target vel grid (useful for tornado effect) |
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