Revision c3c488e by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 13, 2017, 17:26 (GMT) |
fix for handling of uvs when packing objects into fracture modifier |
Revision 2df9e49 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 12, 2017, 10:16 (GMT) |
reset automerge (distortion, exceeded) in external mode now too on startframe |
Revision 1941be0 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 12, 2017, 09:29 (GMT) |
more tweaks for automerge |
Revision 2b63854 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 11, 2017, 23:40 (GMT) |
allow autohide / automerge for external mode too, and some tweaks for shared vert group optimization |
Revision 9ae6823 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 11, 2017, 16:43 (GMT) |
disabled "optimization attempt" for automerge again, did not bring much performance and caused visual errors |
Revision b8cb539 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 11, 2017, 16:16 (GMT) |
fix for old dynamic external mode |
Revision 83144ef by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 11, 2017, 15:48 (GMT) |
further automerge speed optimization attempts |
Revision 4670d18 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 11, 2017, 09:49 (GMT) |
use separate storage for packed geometry, allows mode switching and re-use of it |
Revision 8fe6513 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 10, 2017, 19:58 (GMT) |
recalc normals when merging (distance>0) and not using fix normals |
Revision 9c2ca73 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 10, 2017, 19:40 (GMT) |
clamped distortion and keep shared groups with autohide distance = 0 as well |
Revision 170007c by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 10, 2017, 17:49 (GMT) |
fix for automerge, with bisect / fast bisect recalc normals on merge, also no redundant shared groups any more |
Revision 03c11e5 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 8, 2017, 14:50 (GMT) |
crash fix when using ob->derivedFinal for a bbox calculation, needed to check its validity better |
Revision fcff61a by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 8, 2017, 13:40 (GMT) |
made do_merge and keep_distort optional |
Revision bb9f2e4 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 8, 2017, 12:25 (GMT) |
keep distorted shape after tearing, todo, make this optional ? |
Revision 1b19fea by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 8, 2017, 11:19 (GMT) |
tweak for inner crease, only appear on torn edges |
Revision b1d786d by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 8, 2017, 11:00 (GMT) |
fix for automerge, do not snap together after exceeding threshold, and adding optionally crease to edges, too |
Revision 4d8b238 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 7, 2017, 23:15 (GMT) |
first attempt for better automerging |
Revision e041ca6 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 7, 2017, 16:08 (GMT) |
fix for packing materials, material index start value could overflow due to being a short instead of int |
Revision 51a088c by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 7, 2017, 14:15 (GMT) |
also store material index in shards, so it can be loaded from blend later |
Revision 05e4103 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 7, 2017, 14:08 (GMT) |
fix for material assignment when converting back to objects |
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