Blender Git Loki
July 16, 2020, 07:41 (GMT) |
Merge branch 'master' into mac_arm64 |
July 16, 2020, 05:48 (GMT) |
Merge branch 'master' into mac_arm64 |
July 15, 2020, 21:37 (GMT) |
Merge branch 'master' into mac_arm64 |
July 15, 2020, 21:35 (GMT) |
Cleanup. |
July 15, 2020, 21:24 (GMT) |
Revert "macOS: Enabled Embree on arm64." This reverts commit 86f207f4fdc17fa5ed6b600c1df9f8ed2e44d569. |
July 14, 2020, 10:42 (GMT) |
Merge branch 'master' into mac_arm64 |
July 14, 2020, 08:56 (GMT) |
macOS: Enabled Embree on arm64. This is using the arm port of Embree: https://github.com/lighttransport/embree-aarch64 Since that repository does not have releases, I created a fork on my personal github account: https://github.com/skwerner/embree-aarch64 We could move this to the Blender github account instead. |
July 14, 2020, 08:30 (GMT) |
macOS: Enabled ctypes, numpy, etc on arm64. This is a backport of the PR for getting the latest Python to macOS/arm64: https://github.com/python/cpython/pull/21249 |
July 14, 2020, 08:29 (GMT) |
macOS: Fixed llvm build for arm64. |
July 12, 2020, 22:29 (GMT) |
macOS: Fixed libpng build on arm64 without requiring a patch. |
July 12, 2020, 13:52 (GMT) |
Merge branch 'mac_arm64' of git.blender.org:blender into mac_arm64 |
July 12, 2020, 13:52 (GMT) |
deps: Cleanup. |
July 11, 2020, 20:54 (GMT) |
macOS: llvm builds now targets ARM on arm64 builds. |
July 11, 2020, 18:23 (GMT) |
macOS: arm64 now builds with a simple `make full`. |
July 10, 2020, 22:33 (GMT) |
macOS: Port to arm64. Untested and not fully featured. Missing are: * several Python modules, notably ctypes and numpy * Embree * OpenImageDeniose * Audaspace (depends on numpy) To build it, configure with the following flags: OSX_ARCHITECTURES=arm64 CMAKE_OSX_ARCHITECTURES=arm64 WITH_CYCLES_EMBREE=OFF WITH_CPU_SSE=OFF WITH_AUDASPACE=OFF |