Blender Git Loki

Blender Git "openvdb" branch commits.

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March 30, 2016, 02:07 (GMT)
Merge branch 'master' into openvdb

Conflicts:
intern/cycles/kernel/kernel_globals.h
intern/cycles/kernel/kernel_types.h
February 28, 2016, 07:31 (GMT)
Setup a texture with volume shaders.
February 28, 2016, 07:30 (GMT)
Try to set intersection information correctly.
February 28, 2016, 06:05 (GMT)
Merge branch 'openvdb' into cvdb_ray_isect
February 28, 2016, 06:04 (GMT)
Merge branch 'master' into openvdb

Conflicts:
source/blender/blenloader/intern/readfile.c
February 21, 2016, 07:35 (GMT)
Fix/workarounds for a couple of crashes.
February 21, 2016, 06:39 (GMT)
Move Volume class definition to volume.h, also move some properties from
the VolumeManager there, added some more code to handle attributes.
February 19, 2016, 10:00 (GMT)
Start working on volume attributes.
February 19, 2016, 03:42 (GMT)
Merge branch 'openvdb' into cvdb_ray_isect
February 19, 2016, 03:41 (GMT)
Merge branch 'master' into openvdb

Conflicts:
intern/cycles/render/nodes.cpp
intern/cycles/util/CMakeLists.txt
February 10, 2016, 10:07 (GMT)
Merge branch 'openvdb' into cvdb_ray_isect
February 10, 2016, 10:06 (GMT)
Merge branch 'master' into openvdb

Conflicts:
intern/cycles/util/CMakeLists.txt
January 31, 2016, 15:50 (GMT)
Added a way to get the cache filename.
January 31, 2016, 14:59 (GMT)
Merge branch 'openvdb' into cvdb_ray_isect
January 31, 2016, 12:21 (GMT)
A more sensible hash function for pthreads on Windows.
January 30, 2016, 22:47 (GMT)
Merge branch 'openvdb' into cvdb_ray_isect

Conflicts:
intern/cycles/blender/blender_object.cpp
intern/cycles/blender/blender_sync.h
January 30, 2016, 22:44 (GMT)
Merge branch 'master' into openvdb
January 30, 2016, 22:23 (GMT)
Added a method to check for sparse volumes.
January 29, 2016, 20:39 (GMT)
Quiet some warnings.
January 29, 2016, 20:30 (GMT)
Attempt to fix compilation on windows.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021