Revision 0fde8de by Chris Want July 16, 2003, 23:53 (GMT) |
Sound support for irix |
July 16, 2003, 19:53 (GMT) |
Further fixes to the old makefiles. Kent |
Revision 899a12a by Florian Eggenberger July 16, 2003, 19:53 (GMT) |
-SDL links now on windows for cygwin-msvc and cygwin-gcc. |
July 16, 2003, 19:00 (GMT) |
Hopefully update for NaN Makefiles for the moving of SoundSystem. I need to get openal working on my machine before I can test it so if it doesn't work feel free to fix it. Hopefully this will be the majority of the stuff though. Kent |
Revision ce3e8ec by Simon Clitherow July 16, 2003, 18:35 (GMT) |
- moved the 'Enable All Codecs' button over in the info window (for Win32) |
Revision 05cec80 by Michel Selten July 16, 2003, 18:23 (GMT) |
* Updated the auto* build system to compile again. SoundSystem has been moved from source/gameengine to intern. This was needed because functionality from SoundSystem was needed by source/blender/src/editsound.c. * Removed the option for the openal check in configure.ac. It's needed now by SoundSystem * Removed the functionality for checking if 'noaudio' was provied on the commandline. Now audio is default on. |
Revision fbdc3ca by Chris Want July 16, 2003, 04:53 (GMT) |
Was doing #include "FTF_api.h" instead of #include "FTF_Api.h" |
Revision d6c7427 by Willian Padovani Germano July 16, 2003, 01:44 (GMT) |
Exppython docs: - Added a very brief intro to the api doc and updated the command to generate the documentation (it's in a comment in Blender.py). Improved the NMesh ex. |
Revision aec1793 by Rob Haarsma July 15, 2003, 15:09 (GMT) |
Added newline to file (seeing tinderbox burn...) and declared the BMF_Font struct for proper headerfile handling. |
July 15, 2003, 14:43 (GMT) |
Was including BMF_api.h instead of BMF_Api.h Kent |
Revision 0ed095b by Rob Haarsma July 14, 2003, 13:48 (GMT) |
Removed the old INTERNATIONAL Drawstring constructions. These are now handled through BIF_DrawString(...) in src/language.c, where it chooses between the old BMF and the new FTF DrawString. |
Revision 53c8eb3 by Simon Clitherow July 13, 2003, 21:48 (GMT) |
- updated MSVC 6 project files to include the sequencer audio support |
Revision 63323fd by Alexander Ewering July 13, 2003, 21:43 (GMT) |
- Fixed two swapped array indices in seqaudio.c which prevented panning from working correctly - Added MKEY for muting audio strips (as they can't be part of a meta strip anyway) |
Revision 6914b1a by Alexander Ewering July 13, 2003, 21:29 (GMT) |
Finally changed the Blender version (BLENDER_VERSION) to 228! (Some of the audio features do a version check in do_versions (usiblender.c, readfile.c) and depend on this to convert fields in older (<2.28) files). I also removed the "2.27.Newpy.1" line from headerbuttons.c, it now shows "www.blender.org 228" again. |
Revision 4f27386 by Wouter van Heyst July 13, 2003, 20:16 (GMT) |
Commit message and the brunt of the code courtesy of intrr, apologies for the size of this; Finally, the Sequencer audio support and global audio/animation sync stuff! (See http://intrr.org/blender/audiosequencer.html) Stuff that has been done: ./source/blender/blenloader/intern/writefile.c ./source/blender/blenloader/intern/readfile.c Added code to make it handle sounds used by audio strips, and to convert Scene data from older (<2.28) versions to init Scene global audio settings (Scene->audio) to defaults. ./source/blender/include/BSE_seqaudio.h ./source/blender/src/seqaudio.c The main audio routines that start/stop/scrub the audio stream at a certain frame position, provide the frame reference for the current stream position, mix the audio, convert the audio, mixdown the audio into a file. ./source/blender/makesdna/DNA_sound_types.h Introduced new variables in the bSound struct to accomodate the sample data after converted to the scene's global mixing format (stream, streamlen). Also added a new flag SOUND_FLAGS_SEQUENCE that gets set if the Sound belongs to a sequence strip. ./source/blender/makesdna/DNA_scene_types.h Added AudioData struct, which holds scene-global audio settings. ./source/blender/makesdna/DNA_sequence_types.h Added support for audio strips. Some variables to hold Panning/Attenuation information, position information, reference to the sample, and some flags. ./source/blender/makesdna/DNA_userdef_types.h ./source/blender/src/usiblender.c Added a "Mixing buffer size" userpref. Made the versions stuff initialize it to a default for versions <2.28. ./source/blender/makesdna/DNA_space_types.h ./source/blender/src/filesel.c Added a Cyan dot to .WAV files. Any other suggestions on a better color? :) ./source/blender/src/editsound.c Changes (fixes) to the WAV file loader, re-enabled some gameengine code that is needed for dealing with bSounds and bSamples. ./source/blender/src/editipo.c ./source/blender/src/drawseq.c ./source/blender/src/editnla.c ./source/blender/src/space.c ./source/blender/src/drawview.c ./source/blender/src/renderwin.c ./source/blender/src/headerbuttons.c - Created two different wrappers for update_for_newframe(), one which scrubs the audio, one which doesn't. - Replaced some of the occurences of update_for_newframe() with update_for_newframe_muted(), which doesn't scrub the audio. - In drawview.c: Changed the synchronization scheme to get the current audio position from the audio engine, and use that as a reference for setting CFRA. Implements a/v sync and framedrop. - In editipo.c: Changed handling of Fac IPOs to be usable for audio strips as volume envelopes. - In space.c: Added the mixing buffer size Userpref, enabled audio scrubbing (update_for_newframe()) for moving the sequence editor framebar. ./source/blender/src/editseq.c Added support for audio strips and a default directory for WAV files which gets saved from the last Shift-A operation. ./source/blender/src/buttons.c Added Scene-global audio sequencer settings in Sound buttons. ./source/blender/src/sequence.c Various stuff that deals with handling audio strips differently than usual strips. |
Revision 9cb79c6 by Willian Padovani Germano July 13, 2003, 16:28 (GMT) |
Exppython: - "last minute" updates to documentation and two modules. |
Revision 08b6d71 by Simon Clitherow July 13, 2003, 11:23 (GMT) |
- fixed the output file path for python project (MSVC 6) |
July 12, 2003, 21:31 (GMT) |
forgotten to remove the calls to removed functions... |
July 12, 2003, 20:48 (GMT) |
Doc for the world module. Got rid of some unuseful fields in World module. The last doc ;-)) |
Revision 6046d05 by Willian Padovani Germano July 12, 2003, 18:21 (GMT) |
Exppython: - A few more changes to integrate the documentation: Instructions to build it with epydoc are on the file Blender.py. |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021