November 2, 2016, 18:52 (GMT) |
the maxz and minz shaders were not being compiled |
November 1, 2016, 21:00 (GMT) |
Fix left over from merge Linux did not mind with them, but luckily Linux is more strict |
October 21, 2016, 12:59 (GMT) |
Cleanups to make the patch lean |
October 21, 2016, 12:51 (GMT) |
'gmon.out' should have never been here |
October 21, 2016, 12:50 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into pbr-viewport |
October 21, 2016, 12:29 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into pbr-viewport Conflicts: source/blender/blenloader/intern/versioning_270.c source/blender/editors/space_view3d/drawobject.c |
October 20, 2016, 21:40 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into pbr-merge Conflicts: source/blender/blenloader/intern/versioning_defaults.c source/blender/editors/space_view3d/drawobject.c source/blender/editors/space_view3d/space_view3d.c source/blender/editors/space_view3d/view3d_draw.c source/blender/gpu/CMakeLists.txt source/blender/gpu/GPU_framebuffer.h source/blender/gpu/GPU_material.h source/blender/gpu/GPU_shader.h source/blender/gpu/intern/gpu_codegen.c source/blender/gpu/intern/gpu_draw.c source/blender/gpu/intern/gpu_framebuffer.c source/blender/gpu/intern/gpu_material.c source/blender/gpu/intern/gpu_shader.c source/blender/makesdna/DNA_view3d_types.h |
October 20, 2016, 19:37 (GMT) |
Merge remote-tracking branch 'origin/master' into pbr-merge Conflicts: source/blender/editors/space_view3d/view3d_draw.c |
October 20, 2016, 18:29 (GMT) |
Merge commit 'e5c32844678e292a084d6d97eb2d4ba6affc217d' into pbr-merge Conflicts: source/blender/gpu/shaders/gpu_shader_material.glsl |
October 20, 2016, 18:23 (GMT) |
Merge commit '4b046c530d3e14d7737c4770b9ae07942f4c6047' into pbr-merge Conflicts: source/blender/nodes/shader/nodes/node_shader_fresnel.c |
October 20, 2016, 18:16 (GMT) |
Merge commit '4b046c530d3e14d7737c4770b9ae07942f4c6047^' into pbr-merge |
October 20, 2016, 17:44 (GMT) |
Merge commit '2b240b0430787814316f3b3166453c6d85b017f3' into pbr-merge Conflicts: release/datafiles/splash.png release/datafiles/splash_2x.png source/blender/gpu/CMakeLists.txt source/blender/gpu/intern/gpu_shader.c |
October 20, 2016, 17:26 (GMT) |
Merge commit '7830ec54186e8b05a366775e02c6457eb83814a3' into pbr-merge Conflicts: source/blender/nodes/shader/nodes/node_shader_texture.c |
October 20, 2016, 17:00 (GMT) |
Merge commit '9269574089a742130f02c0a1184a19d94f0e665d' into pbr-online Merge conflicts fixes include fix on ob->reflectionplane for write and read, and a few manual fixes to account for the ID remap changes Conflicts: source/blender/blenkernel/intern/object.c source/blender/blenkernel/intern/world.c source/blender/blenloader/intern/writefile.c source/blender/editors/space_view3d/view3d_draw.c source/blender/gpu/GPU_draw.h source/blender/gpu/intern/gpu_draw.c source/blender/gpu/intern/gpu_material.c source/blender/gpu/intern/gpu_texture.c source/blender/gpu/shaders/gpu_shader_vertex_world.glsl |
Revision a84794b by Clément Fukhaut (pbr-viewport) September 4, 2016, 16:56 (GMT) |
Worked on HiZRaytracing |
Revision 20fa91b by Clément Fukhaut (pbr-viewport) July 5, 2016, 21:56 (GMT) |
Early Hi-Z raytrace implementation (not functional yet) |
Revision ddfae3d by Clément Fukhaut (pbr-viewport) June 16, 2016, 17:02 (GMT) |
I should sleep sometimes |
Revision 4cae0cb by turjuque (pbr-viewport) June 15, 2016, 23:47 (GMT) |
Fix texelFetch for older opengl version. |
Revision 22c8301 by turjuque (pbr-viewport) June 15, 2016, 23:46 (GMT) |
Fix Crash. |
Revision d2ec40b by turjuque (pbr-viewport) June 6, 2016, 16:29 (GMT) |
Fixed crash with no material meshes |
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