March 10, 2014, 21:54 (GMT) |
Remove jitter from brush cache tests it is also unneeded. |
March 10, 2014, 21:49 (GMT) |
Make palette sampling more stable. It was possible to sample too many palette colors just by hovering the pen over the screen. |
March 10, 2014, 21:07 (GMT) |
More cruft removal and cleanup of 2d paint cache invalidation. |
March 7, 2014, 22:37 (GMT) |
Refactoring: Separate mask texture and color texture sampling. Old code was exceedingly convoluted and hard to follow. Now the two texture slots handle updating independently. There may be some updating errors but preliminary testing seems OK. TODO, possible now at last: Manage partial update for mask textures just like color textures. |
March 7, 2014, 16:49 (GMT) |
Deduplicate some gradient evaluation code Fix: Fill tool in projection painting could still use secondary color |
March 7, 2014, 12:28 (GMT) |
Merge branch 'master' into soc-2013-paint |
March 5, 2014, 20:34 (GMT) |
move layers to their own panel |
March 5, 2014, 19:39 (GMT) |
merge with master 19f7f9afab1b36ca |
February 12, 2014, 17:18 (GMT) |
fix merge conflict for blenderplayer |
February 12, 2014, 16:09 (GMT) |
fix error in last merge |
February 12, 2014, 16:06 (GMT) |
Merge branch 'master' into soc-2013-paint |
February 12, 2014, 14:27 (GMT) |
merge with master 054094f5827f3 |
December 9, 2013, 18:00 (GMT) |
merge with master a930fb154f47a7473848254ad0b0b83c9edd1850 |
November 9, 2013, 21:19 (GMT) |
Make mode stroke enum normal if operator is using Curve or Polyline mode. It made it confusing because users used ctrl-click to add extra points, often inverting the stroke. |
November 9, 2013, 20:37 (GMT) |
merge with trunk -r 61215 |
October 26, 2013, 19:35 (GMT) |
Fix anchored and drag dot strokes not being undoable after last commit to undo tiles. Not really nice but it works for now. |
October 21, 2013, 19:01 (GMT) |
merge with trunk 60884 |
October 21, 2013, 16:32 (GMT) |
Simplify undo pushing for projection painting. * Do not compare image pixels at end of stroke, it causes a great stutter at the end of painting on large images (4096x4096 in my test case). In any case tiles have been pushed already for such images. * Only add tile if pixel passes the mask test. Previous approach could add tiles even for clipped pixels. |
October 15, 2013, 12:37 (GMT) |
merge with trunk -r60676 |
October 10, 2013, 22:06 (GMT) |
merge with trunk -r60675, should solve some ocio compilation issues. |
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