July 3, 2014, 03:05 (GMT) |
Bugfixes: now GridMesh can *actually* be ANDed with multiple successive polygons. |
July 2, 2014, 03:53 (GMT) |
GridMesh can now handle being ANDed with multiple *successive* polygons rather than all-at-once-so-long-as-they-dont-intersect. Also, slow PIP test is avoided when possible by a more general mechanism that can propagate interior/exterior info via any grid vertex. |
June 30, 2014, 16:36 (GMT) |
Another order bug squashed! Can't order everything before cutting. Now cuts happen after every edge. |
June 27, 2014, 20:07 (GMT) |
Buggy code pre-reorganization. |
June 27, 2014, 15:36 (GMT) |
Added infrastructure to visualize inclusion-exclusion, moved trim code into GLUT demo. |
June 27, 2014, 06:14 (GMT) |
Merge branch 'soc-2014-nurbs' of git.blender.org:blender into soc-2014-nurbs Conflicts: source/blender/editors/io/io_rhino_import.cpp |
June 27, 2014, 06:09 (GMT) |
blender build fix |
June 27, 2014, 06:04 (GMT) |
Merge remote-tracking branch 'polytest/master' into soc-2014-nurbs |
June 27, 2014, 05:58 (GMT) |
Moved files into position for merge with soc-2014-nurbs branch. |
June 27, 2014, 05:16 (GMT) |
Fixed dropped vertex in poly creation, finished multi-poly support, better default scene. |
June 27, 2014, 03:38 (GMT) |
Began to add back in multi-poly code, squashed left-horizontal bug. |
June 27, 2014, 01:34 (GMT) |
Dammit, one more order bug and one raster bug. All 8+8 cases pass now. |
June 27, 2014, 01:10 (GMT) |
3rd overlapping edge order bug fixed. Pretty sure this is the last one. |
June 26, 2014, 19:49 (GMT) |
Overlapping edge order fixed (exits old polygon before enters new polygon) |
June 26, 2014, 17:33 (GMT) |
Interior label propagation |
June 26, 2014, 14:29 (GMT) |
Order bug fixed. |
June 26, 2014, 02:51 (GMT) |
Finally nailed the edge-skipping bug (required minor architectural change). The out-of-order bug still lurks, but it should be relatively trivial. |
June 25, 2014, 16:30 (GMT) |
Refactored code to fix bug on reallocation of large vertex table. |
June 25, 2014, 01:57 (GMT) |
Whoops, I forgot to make git track the GridMesh GLUT code. Here it is. |
June 24, 2014, 02:54 (GMT) |
Updates to GridMesh (int indexes, now verts keep backpointers to first vert |
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