July 25, 2014, 13:58 (GMT) |
Fixed crash on edge bevel and edge crease adjust How didn't I notice that stuff earlier? New transform center code would fail in these cases. |
July 25, 2014, 11:47 (GMT) |
Fixed a crash when renaming shapes in editmode |
July 25, 2014, 09:57 (GMT) |
Fixed a bug in keyblock compression If the file was saved with compression and then saved over with Legacy Keyblocks option, the compress flag was never cleared and file failed to load. |
July 22, 2014, 23:15 (GMT) |
Added basic info display to Modal Blend From Shape |
July 21, 2014, 11:21 (GMT) |
Don't draw shape key values in Absolute mode |
July 18, 2014, 22:41 (GMT) |
Fixed a bad crash while switching shapekeys with topo changes Turned out to be a memory corruption issue due to a stupid 'premature optimization' attempt, used Valgrind to figure out where that was. |
July 18, 2014, 17:44 (GMT) |
Fixed compilation under GCC |
July 10, 2014, 13:51 (GMT) |
Merge remote-tracking branch 'origin' into soc |
July 8, 2014, 21:52 (GMT) |
Updated modal Blend From Shape Now can switch between Add Mode and Blend (Interp) Mode with MMB, cycle falloff types with O and cycle PE types with Shift-O |
July 7, 2014, 23:58 (GMT) |
Dirty prototype for modal Blend From Shape with PE Supports intepreting between keys for now. Move mouse L/R to adjust intensity and Up/Down to adjust PE falloff! |
July 7, 2014, 12:24 (GMT) |
Fixed meshes without shape keys not being loaded on em exit |
July 6, 2014, 07:41 (GMT) |
In sculpt mode, new shape keys will have value = 1.0 ...as per qurq's request finally! |
July 5, 2014, 21:58 (GMT) |
Added Commit To Another Shape This new operator allows you to change shapes while editing, helping if you've edited the wrong shape. Implementation-wise had to slightly change the way editmode undo is pushed and popped, this operator messed with it. Now RealMesh keyblocks will be restored from the stored UndoMesh on undo pop. |
July 5, 2014, 21:54 (GMT) |
Made debug-built blender pause on exit if there's unfreed memory |
July 3, 2014, 22:52 (GMT) |
Incorporated D460 undo fix in soc-2014-shapekey |
July 3, 2014, 22:45 (GMT) |
Fixed undo in editmode getting things broken This actually consisted of two bugs: scratch shape key was interfering with undo and with-topology-change shape swithing was handled incorrectly. Spent way too much time pinpointing this, ugh! :( |
July 1, 2014, 17:32 (GMT) |
Merge remote-tracking branch 'origin' into soc |
June 22, 2014, 15:39 (GMT) |
Scratch shape key now exists only in EM Stopped writing it to disk and to undo, pointless! |
June 22, 2014, 15:38 (GMT) |
Stopped blender closing itself in debug build crashes on Win TerminateProcess in creator.c crash handling prevented MSVC from seeing an unhandled exception, now it won't so we can actually see where the problem happened. |
June 22, 2014, 11:55 (GMT) |
Cosmetic -- corrected odd brace placement |
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