August 23, 2016, 12:09 (GMT) |
Compile fix. Also fixed a few "unused variable" warnings |
August 23, 2016, 09:32 (GMT) |
Make convex packing default setting for irregular packing operator for now |
August 19, 2016, 22:42 (GMT) |
WIP packing: concave support for iterative solution search |
August 19, 2016, 16:45 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools |
August 19, 2016, 16:42 (GMT) |
WIP Packing: working concave support. Functionality is there, still needs optimizations and initial upscaling for best results. Cleanup commit coming, this will also re-enable iterative computations |
August 17, 2016, 13:51 (GMT) |
WIP packing: continue working on concave boundaries support |
August 16, 2016, 11:24 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools |
August 16, 2016, 11:22 (GMT) |
Small fix. Also store number of decomposed hulls, handy to have available during later computations |
August 15, 2016, 16:15 (GMT) |
Quick fix for Select Overlapping UVs operator |
August 15, 2016, 13:05 (GMT) |
Add new packing to keymap and UV menu |
August 12, 2016, 15:35 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools |
August 12, 2016, 15:34 (GMT) |
WIP Packing: Concave hull decomposition |
August 11, 2016, 15:00 (GMT) |
WIP packing: initial chart boundary computation |
August 11, 2016, 10:04 (GMT) |
WIP packing: continuing implementation of concave hull support |
August 11, 2016, 07:38 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools |
August 8, 2016, 23:39 (GMT) |
Added initial "Use concave hulls" option to operator |
August 8, 2016, 22:15 (GMT) |
Added point inside triangle check function for concave shape decomposition |
August 8, 2016, 22:13 (GMT) |
Small tweak for margin computation |
August 8, 2016, 22:12 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools |
August 8, 2016, 00:00 (GMT) |
Move flushing uvs including selection tags to own function This fixes crashes when unwrapping a mesh for the first time |
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