Blender Git Loki
August 1, 2018, 18:13 (GMT) |
Remove mode handling This commit reverts 21aefa098f4935597a759e199153e9b55279ff8a. This commit reverts 2ab98cca19cb3acd3da61b5f71a61a1139f1713e. |
July 25, 2018, 19:05 (GMT) |
Mode weights must not affect the BSDF's PDF |
July 25, 2018, 14:25 (GMT) |
Add mode controls This is useful only for separating each light mode (R, TT, TRT, TRRT+) and see how the shader behaves in each. |
July 24, 2018, 16:13 (GMT) |
Fix Filter Glossy handling Previously, Filter Glossy was applied to the logistic distribution's parameters. This wasn't noticeable unless one traced bsdf_blur. Now, bsdf->v, s and m0_roughness are only used within the shader; the corresponding (roughness) parameters are roughness, radial_roughness and coat. |