August 22, 2021, 06:51 (GMT) |
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes_all |
August 21, 2021, 21:27 (GMT) |
Fix: Default selection in dissolve node. |
August 19, 2021, 22:05 (GMT) |
Fix: Inset socket nameing was wrong |
August 19, 2021, 21:25 (GMT) |
Fix: changed BMiter to BMOIter in BM_tag_<Elem_Type>_from_operator_slot |
August 19, 2021, 20:40 (GMT) |
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes_all |
August 19, 2021, 20:07 (GMT) |
SOC2021 Porting Modifiers To nodes all This branch merges all branches from soc2021 porting modifiers to nodes into one. The branche is mainly used to make a testbuild. |
August 19, 2021, 05:30 (GMT) |
SOC2021 Porting Modifiers To nodes all This branch merges all branches from soc2021 porting modifiers to nodes into one. The branche is mainly used to make a testbuild. |
August 17, 2021, 20:46 (GMT) |
Merge branch 'soc-2021-porting-modifiers-to-nodes-solidify' into soc-2021-porting-modifiers-to-nodes # Conflicts: # release/scripts/startup/nodeitems_builtins.py # source/blender/blenkernel/BKE_node.h # source/blender/geometry/CMakeLists.txt # source/blender/makesrna/RNA_enum_types.h # source/blender/modifiers/CMakeLists.txt # source/blender/nodes/NOD_static_types.h |
August 17, 2021, 20:42 (GMT) |
Merge branch 'soc-2021-porting-modifiers-to-nodes-remesh-voxel' into soc-2021-porting-modifiers-to-nodes # Conflicts: # release/scripts/startup/nodeitems_builtins.py # source/blender/blenkernel/BKE_node.h # source/blender/blenkernel/intern/node.cc # source/blender/nodes/CMakeLists.txt # source/blender/nodes/NOD_geometry.h # source/blender/nodes/NOD_static_types.h # source/blender/nodes/geometry/nodes/node_geo_remesh_voxel.cc |
August 17, 2021, 20:39 (GMT) |
Merge branch 'soc-2021-porting-modifiers-to-nodes-remesh-blocks' into soc-2021-porting-modifiers-to-nodes # Conflicts: # release/scripts/startup/nodeitems_builtins.py # source/blender/blenkernel/BKE_node.h # source/blender/geometry/CMakeLists.txt # source/blender/makesrna/intern/rna_nodetree.c |
August 17, 2021, 20:36 (GMT) |
Merge branch 'soc-2021-porting-modifiers-to-nodes-merge-by-distance' into soc-2021-porting-modifiers-to-nodes # Conflicts: # source/blender/blenkernel/BKE_node.h # source/blender/makesrna/RNA_enum_types.h |
August 17, 2021, 20:35 (GMT) |
Merge branch 'soc-2021-porting-modifiers-to-nodes-extrude-and-move' into soc-2021-porting-modifiers-to-nodes # Conflicts: # release/scripts/startup/nodeitems_builtins.py # source/blender/blenkernel/BKE_node.h |
August 17, 2021, 20:33 (GMT) |
Merge branch 'soc-2021-porting-modifiers-to-nodes-extrude' into soc-2021-porting-modifiers-to-nodes # Conflicts: # release/scripts/startup/nodeitems_builtins.py # source/blender/blenkernel/BKE_node.h # source/blender/bmesh/intern/bmesh_mesh.c # source/blender/bmesh/intern/bmesh_mesh.h |
August 17, 2021, 20:32 (GMT) |
Merge branch 'soc-2021-porting-modifiers-to-nodes-decimate' into soc-2021-porting-modifiers-to-nodes |
Revision 6dda3a7 by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-extrude-and-move, soc-2021-porting-modifiers-to-nodes_all) August 16, 2021, 05:56 (GMT) |
Cleanup |
Revision 4a5d913 by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-extrude-and-move, soc-2021-porting-modifiers-to-nodes_all) August 16, 2021, 05:53 (GMT) |
Merge remote-tracking branch 'origin/soc-2021-porting-modifiers-to-nodes-extrude-and-move' into soc-2021-porting-modifiers-to-nodes-extrude-and-move |
Revision 038b87b by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-extrude-and-move, soc-2021-porting-modifiers-to-nodes_all) August 16, 2021, 05:53 (GMT) |
Cleanup |
Revision 9887dac by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-extrude-and-move, soc-2021-porting-modifiers-to-nodes_all) August 16, 2021, 05:50 (GMT) |
Geometry Nodes: Mesh Extrude Node that extrudes vertices, edges and Faces. Uses the corresponding bmesh operator. I renamed D12108, which was previously named Mesh Extrude to Mesh Inset, because that uses the bmesh inset operators. NOTE: This requires an update of the attribute interpolation to work, that is not yet in master. Part of the GSOC 2021 Differential Revision: https://developer.blender.org/D12224 |
Revision 33c35c9 by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-extrude-and-move, soc-2021-porting-modifiers-to-nodes_all) August 16, 2021, 05:48 (GMT) |
Geometry Nodes: Mesh Extrude Node that extrudes vertices, edges and Faces. Uses the corresponding bmesh operator. I renamed D12108, which was previously named Mesh Extrude to Mesh Inset, because that uses the bmesh inset operators. NOTE: This requires an update of the attribute interpolation to work, that is not yet in master. Part of the GSOC 2021 |
Revision fad55ce by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-extrude-and-move, soc-2021-porting-modifiers-to-nodes_all) August 15, 2021, 07:13 (GMT) |
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes-extrude-and-move # Conflicts: # source/blender/blenkernel/BKE_node.h |
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