Blender Git Loki

Blender Git "temp-fracture-modifier-2.8" branch commits.

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December 10, 2014, 22:30 (GMT)
added hack to enable loading fracture presets via python (bpy.context.fracture is not known otherwise when using python_file_run, it needed a fake context
December 6, 2014, 21:53 (GMT)
added a breakable checkbox for fracture modifier, this is an attempt to enable destructability later on when needed
December 1, 2014, 19:23 (GMT)
Modifier GUI "redesign", second revision
December 1, 2014, 18:52 (GMT)
splash update
December 1, 2014, 12:12 (GMT)
Modifier GUI "redesign", first revision
November 24, 2014, 15:39 (GMT)
rename "Initial Particle Coordinates" to "Particle Birth Coordinates"
November 24, 2014, 15:36 (GMT)
cluster breaking angle, distance, percentage added, rename contact distance to search radius, jump back to start frame of rigidbody cache now automatically at fracture time (or frame 1)
November 21, 2014, 19:41 (GMT)
automatically apply scale and rotation when executing fracture now
November 21, 2014, 14:41 (GMT)
crash fix for convert to objects and fix for invalid positions after conversion as well (was all zeroed out)
November 21, 2014, 13:58 (GMT)
fix for convert to keyframed objects, had oddly rotating objects and NaN values in transform panel
November 17, 2014, 14:48 (GMT)
small improvement for autohide, removing inner edges now as well
November 17, 2014, 01:35 (GMT)
fix for "fix normals", used incorrect float to short and back conversion and ignore global rotation of object in normals rotation now
November 16, 2014, 15:23 (GMT)
limit autohide to faces with inner material and fix attempt for convert to keyframes bug (messed up object locations / rotations)
November 16, 2014, 02:07 (GMT)
added ghost objects, they do not collide but can activate animated objects
November 14, 2014, 23:35 (GMT)
autohide now automatically removes doubles as well to close small gaps between shards due to constraint movement, tweaks to pointcache (no reset of cache) and a new bm operator (no normal recalc) were necessary
November 14, 2014, 15:49 (GMT)
tweaks for convert to keyframe objects and fix normals
November 13, 2014, 21:43 (GMT)
change order of checked expressions in rigidbody object creation -> could crash on non-mesh object
November 13, 2014, 00:43 (GMT)
memory leak fix in find_normal
November 12, 2014, 23:12 (GMT)
fix normals improvement: take only normals pointing to same direction into account inside a certain search radius
November 12, 2014, 12:14 (GMT)
can activate constrained objects too, new setting: cluster solver iterations override, attempt to show only cracks between clusters during activation
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021