Blender Git Loki

Blender Git "temp-fracture-modifier-2.8" branch commits.

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May 2, 2014, 18:10 (GMT)
hmm motionblur did work now ? strange... so commiting this as well
May 2, 2014, 18:03 (GMT)
attempt to enable deform motionblur, FAIL... (object is not rendered at all)
May 2, 2014, 15:50 (GMT)
enabled dependsOnTime...
May 2, 2014, 14:18 (GMT)
fixed the halving again
May 2, 2014, 13:16 (GMT)
deactivate plain voronoi fracture
May 2, 2014, 12:23 (GMT)
crash fix, return null if visible mesh is null
May 2, 2014, 11:46 (GMT)
some constraint change crash fixes
May 2, 2014, 09:22 (GMT)
some memory leak hunting, but some are still there
May 2, 2014, 08:37 (GMT)
removed "fracture level" stuff, did not work properly under windows...
May 1, 2014, 17:45 (GMT)
fix for warning; unnecessary semicolon...
May 1, 2014, 17:15 (GMT)
crash fix attempt for loading fractured blends
May 1, 2014, 15:45 (GMT)
attempt for saving / loading and texture preservation
April 30, 2014, 21:59 (GMT)
split the processing loops to an openmp one and an openmp free, due to crappy windows compiler error
April 30, 2014, 14:10 (GMT)
removed additional customdata markings, added openmp again (first was not working with textures)
April 30, 2014, 12:04 (GMT)
doubled the shard count internally for fast bisect so input count and output count match
April 30, 2014, 10:38 (GMT)
using malloc instead of calloc for bisect fracture
April 30, 2014, 09:32 (GMT)
nullify noisemap, for now to prevent crash on loaded file, modifier free
April 29, 2014, 22:32 (GMT)
changed qsort to BLI_qsort_r
April 29, 2014, 20:03 (GMT)
added a fast but inaccurate bisection method
April 29, 2014, 10:46 (GMT)
attempt to speedup bisect, but cant use OpenMP now, so a bit slower... but less cpu load...
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021