Blender Git Loki
August 23, 2018, 22:39 (GMT) |
MESH_OT_select_axis: Different approach to world fix, use planes This is supposed to be faster than multiplying each vertex by the object matrix. That said it is not working at the moment. |
August 23, 2018, 21:33 (GMT) |
MESH_OT_select_axis: cleanup (use enum instead of hardcoded values) |
August 23, 2018, 21:33 (GMT) |
MESH_OT_select_axis: Make it work with world axis, not local ones |