July 12, 2021, 01:14 (GMT) |
Fix more dyntopo sculpt undo memory corruption |
July 11, 2021, 17:14 (GMT) |
Sculpt dyntopo: another attempt to fix undo memory corruption bug |
July 11, 2021, 10:01 (GMT) |
Fix implicit int error |
July 11, 2021, 09:25 (GMT) |
Remove extraneous code |
July 11, 2021, 09:23 (GMT) |
Merge branch 'master' into temp_bmesh_multires |
July 11, 2021, 08:12 (GMT) |
Sculpt dyntopo: Exposed UV smooth bruth in experimental features prefs. * Also got undo working for it |
July 11, 2021, 07:43 (GMT) |
Sculpt dyntopo: Wrote a little UV smoother sculpt brush. It uses a simple LSCM-like solver; hold ctrl to do simple laplacian relaxation. There are some interesting artistic possibilities to using DynTopo with UV maps, the point of this tool is to help explore them. Note that I'm not planning to merge this into master with the rest of this branch. When the time comes I plan to move it into a new branch for sculpt research stuff. |
July 2, 2021, 20:14 (GMT) |
Sculpt dyntopo: Add support for multiple materials to dyntopo pbvh drawing. * Dyntopo now stores a list of PBVHTriBufs in leaf nodes, one per material used by the node. * Actual drawing buffers live in a new mat_draw_buffers PBVHNode member. |
July 1, 2021, 04:38 (GMT) |
Merge branch 'master' into temp_bmesh_multires |
July 1, 2021, 04:25 (GMT) |
remove debug printf |
July 1, 2021, 04:13 (GMT) |
* Enable mask/fset extract for dyntopo] * Fix nasty memory corruption bug |
June 29, 2021, 12:50 (GMT) |
Clean up a few warnings |
June 29, 2021, 11:35 (GMT) |
Merge branch 'master' into temp_bmesh_multires |
June 27, 2021, 06:46 (GMT) |
Sculpt dyntopo: fix bug with automasking being needlessly initialized |
June 27, 2021, 05:52 (GMT) |
Sculpt dyntopo: fix symmetrix undo bug from last commit |
June 27, 2021, 04:40 (GMT) |
fix type of code line being after the parenthesis instead of before |
June 27, 2021, 04:26 (GMT) |
Sculpt dyntopo: BMLog now uses the new bmesh unique id system A few notes: * MESH_ID layers are not saved on conversion to Mesh unless you ask for it in BM_mesh_bm_to_me's params. * Still need to test the box/lasso trim tools. * Need to find some way to test loop/edge ids, which aren't used by dyntopo. |
June 27, 2021, 02:12 (GMT) |
Sculpt dyntopo: Added a function to add multiple customdata layers to a bmesh at once. Helpful since bmesh customdata layers are allocated in single blocks, thus adding layers individually can lead to lots of memory copying. |
June 27, 2021, 01:24 (GMT) |
Sculpt dyntopo: Added (optional) support for unique mesh id tracking in bmesh * System is per element type. So you can have unique ids for verts and faces, but not edges and loops. * Supports an optional id to element lookup table. * Uses single id space for all elements * Added a new CD_FLAG_ELEM_NOCOPY flag to tell customdata_bmesh_copy_data to ignore that layer. * IDs are stored as a temporary customdata layer with CD_FLAG_ELEM_NOCOPY set. |
June 26, 2021, 20:00 (GMT) |
Merge branch 'master' into temp_bmesh_multires |
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