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Blender Git Statistics -> Developers -> a.monti

Alessio Monti di Sopra (a.monti)

Total Commits : 21
Master Commits : 16
Branch Commits : 5
First Commit : May 10, 2019
Latest Commit : December 17, 2021

Commits by Month

DateNumber of Commits
December, 20211
November, 20211
October, 20210
September, 20210
August, 20210
July, 20210
June, 20210
May, 20210
April, 20210
March, 20210
February, 20210
January, 20210
December, 20200
November, 20200
October, 20200
September, 20200
August, 20200
July, 20200
June, 20200
May, 20200
April, 20200
March, 20200
February, 20202
January, 20200
December, 20191
November, 20199
October, 20192
September, 20190
August, 20190
July, 20192
June, 20192
May, 20191

Commit Distribution

PathNumber of Commits

Favourite Files

FilenameTotal Edits

File Changes

ActionTotalPer Commit

Code Changes

ActionTotalPer Commit
Lines Added53725.6
Lines Removed21110.0

Latest commits Feed

Revision 3b965ba by Alessio Monti di Sopra / Hans Goudey (master)
December 17, 2021, 14:04 (GMT)
UI: Fix node socket alignment in some cases

The patch fixes some misalignments in the nodes' sockets/options
recently introduced in 26d2caee3ba0, while maintaining the original
fix for T92268.

The original fix made the top padding always of the same size; while
that works when the first row of the other node is `Socket | Socket`,
it doesn't for other more common cases, `like Socket | Node Option`,
where the text results misaligned.

Differential Revision: https://developer.blender.org/D13451
Revision 2cc5649 by Alessio Monti di Sopra / Julian Eisel (master)
November 24, 2021, 14:51 (GMT)
UI: Fix alignment for recently added/edited icons

The patch slightly modifies two recently added icons "FILE_BLEND" and
"CURRENT_FILE" to better align them to the pixel grid, and change the
design of "FILE_BACKUP" to avoid alignment and readability issues, as
well as avoiding the outline version of the Blender logo which violates
the official logo guidelines.

Differential revision: https://developer.blender.org/D13346
Revision e139a3f by Alessio Monti di Sopra / Brecht Van Lommel (master)
February 14, 2020, 13:01 (GMT)
UI: draw object names in 3D viewport with full opacity

Lamp names were be almost invisible when unselected.

Differential Revision: https://developer.blender.org/D6048
Revision 4aa0e21 by Alessio Monti di Sopra / Brecht Van Lommel (master)
February 11, 2020, 14:30 (GMT)
UI: improve graph editor channels drawing

The channel color squares are no longer positioned under the visibility
icon, since contrast is poor. Instead they are thinner and drawn on the
left side, before the visibility icon. If the curve is hidden, the color
gets less opaque.

Differential Revision: https://developer.blender.org/D5882
Revision 8b260fe by Alessio Monti di Sopra / Campbell Barton (master)
December 2, 2019, 14:59 (GMT)
UI: rename "Toggle ..." back to "Show Markers"

Change made in recent show marker refactor dc87d09b8b324

On writing docs the term "Show" makes more sense.
Revision dc87d09 by Alessio Monti di Sopra / Campbell Barton (master)
November 30, 2019, 06:08 (GMT)
UI: allow to hide markers region per editor

Instead of having the option to show marker lines,
make the marker region optional.

- Added a Show Markers entry in the View menu of the animation editors.
- If the markers region is not active then the Marker menu gets hidden.
- Removed marker menu from the driver editor
and don't allow to use marker operators.
Revision 64c27b9 by Alessio Monti di Sopra / Campbell Barton (master)
November 18, 2019, 13:56 (GMT)
WM: remove view operators from the undo stack
Revision c6ffb68 by Alessio Monti di Sopra / YimingWu (temp-lanpr-cleanup2)
November 13, 2019, 03:25 (GMT)
VSE: open file browser sidebar by default when adding external strips

Open the file browser sidebar by default when adding Movie/Sound/Image Sequence Strips, to show the operator options.

Differential Revision: https://developer.blender.org/D6212

Reviewed by: William Reynish, Julian Eisel
Revision acad16c by Alessio Monti di Sopra / Germano Cavalcante (temp-blender-2.81-release-with-wrong-merge)
November 11, 2019, 17:05 (GMT)
UI: Fix preview frame range drawing in sequencer and driver editors

Draw preview range overlay in the video sequencer in the same way as in the other animation editors
Add color control in the theme.
Prevent overlay to be drawn in the driver editor.

Reviewed By: ISS

Differential Revision: https://developer.blender.org/D6074
Revision 5c83d63 by Alessio Monti di Sopra / Germano Cavalcante (temp-blender-2.81-release-with-wrong-merge)
November 11, 2019, 17:05 (GMT)
VSE: add a Set frame range to Strips operator

Add operator that sets the frame range, with an option to choose the regular or the preview one, around the selected strips.

Reviewed By: ISS

Differential Revision: https://developer.blender.org/D6078

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