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MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Developers -> cheleb
Ralf Hölzemer (cheleb)
Total Commits : 6
Master Commits : 3
Branch Commits : 3
First Commit : May 23, 2016
Latest Commit : June 8, 2016
Commits by Month
Date | Number of Commits | |
---|---|---|
June, 2016 | 3 | |
May, 2016 | 3 |
Commit Distribution
Path | Number of Commits |
---|---|
compositor-2016 | 3 |
master | 3 |
Favourite Files
Filename | Total Edits |
---|---|
gpu_shader_material.glsl | 4 |
node_shader_tex_image.c | 2 |
node_shader_normal_map.c | 2 |
node_shader_camera.c | 2 |
File Changes
Action | Total | Per Commit |
---|---|---|
Modified | 10 | 1.7 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 432 | 72.0 |
Lines Removed | 34 | 5.7 |
Latest commits
Revision 5037652 by Ralf Hölzemer / Jeroen Bakker (compositor-2016) June 8, 2016, 19:45 (GMT) |
Enable correct GLSL output for cycles normalmap node See T48453 for details and test scenes Reviewers: a.romanov, sergey Reviewed By: a.romanov, sergey Projects: #opengl_gfx, #nodes Differential Revision: https://developer.blender.org/D2011 |
Revision 49ae0c5 by Ralf Hölzemer / Jeroen Bakker (compositor-2016) June 8, 2016, 19:45 (GMT) |
Fix T48533: camera node view vector wrong for Cycles GLSL. Reviewed By: brecht Differential Revision: https://developer.blender.org/D2033 |
Revision f4eb493 by Ralf Hölzemer / Jeroen Bakker (compositor-2016) June 8, 2016, 19:45 (GMT) |
Support all Cycles image texture projections in the GLSL viewport This patch enables Tube, Sphere and Box projections in GLSL for the image texture node. Reviewers: sergey Projects: #nodes, #opengl_gfx Differential Revision: https://developer.blender.org/D2036 |
May 30, 2016, 08:29 (GMT) |
Support all Cycles image texture projections in the GLSL viewport This patch enables Tube, Sphere and Box projections in GLSL for the image texture node. Reviewers: sergey Projects: #nodes, #opengl_gfx Differential Revision: https://developer.blender.org/D2036 |
May 28, 2016, 09:38 (GMT) |
Fix T48533: camera node view vector wrong for Cycles GLSL. Reviewed By: brecht Differential Revision: https://developer.blender.org/D2033 |
May 23, 2016, 13:25 (GMT) |
Enable correct GLSL output for cycles normalmap node See T48453 for details and test scenes Reviewers: a.romanov, sergey Reviewed By: a.romanov, sergey Projects: #opengl_gfx, #nodes Differential Revision: https://developer.blender.org/D2011 |
MiikaHweb - Blender Git Statistics v1.06