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Blender Git Statistics -> Developers -> kwk

Konrad Kleine (kwk)

Total Commits : 9
Master Commits : 9
Branch Commits : 0
First Commit : July 16, 2010
Latest Commit : April 11, 2013

Commits by Month

DateNumber of Commits
April, 20131
March, 20130
February, 20130
January, 20130
December, 20121
November, 20120
October, 20120
September, 20121
August, 20120
July, 20120
June, 20121
May, 20120
April, 20120
March, 20120
February, 20120
January, 20120
December, 20110
November, 20112
October, 20110
September, 20110
August, 20110
July, 20110
June, 20110
May, 20110
April, 20110
March, 20110
February, 20111
January, 20111
December, 20100
November, 20100
October, 20100
September, 20100
August, 20100
July, 20101

Favourite Files

FilenameTotal Edits
DLRB_tree.c2
node_mix.osl1
poselib.c1
sequencer_edit.c1
space_view3d.py1
object.c1
node_exec.c1
particle_system.c1

File Changes

ActionTotalPer Commit
Modified91.0

Code Changes

ActionTotalPer Commit
Lines Added343.8
Lines Removed192.1

Latest commits Feed

Revision f2ff494 by Konrad Kleine (master)
April 11, 2013, 13:29 (GMT)
Added circle selection menu entry for lattice, pose and armature.
Revision 38dcce2 by Konrad Kleine (master)
December 4, 2012, 08:40 (GMT)
FIX: OSL mix shader clamps 2nd color component to 3rd one.

Previously the OSL Mix shader node was clamping the 2nd color component (green) to the 3rd color component (blue). Now every component is clamped on its own.

Revision 60a5e05 by Konrad Kleine (master)
September 23, 2012, 17:50 (GMT)
Fix #32625 Zero area-sized faces caused jittered part. distrib. to crash

When appling a particle system to a face whose area size is zero,
the jitter distribution failed. fmod() produces a NaN value in this
case. This commit simply checks if the jitter offset (I guess that is
"jitoff" means) and only call psys_uv_to_w() if it's a real floating
point number.
Revision 719b3e2 by Konrad Kleine (master)
June 1, 2012, 13:42 (GMT)
Added NULL-pointer check to avoid crash in node editor. Fixes #31664
Revision 03398cf by Konrad Kleine (master)
November 24, 2011, 14:58 (GMT)
(See http://codereview.appspot.com/5431064/ for review of patch)

I've written a convenient function that returns the sibling of a node in the
red-black tree implementation originally implemented by Joshua Leung.

I want to use this get_sibling() function in the future to implement the missing
removal function of the red-black tree implementation.

For now the get_sibling() function just simplifies the get_uncle() function.

Just like the rest of the red-black tree implementation this diff is based on
Wikipedia: http://en.wikipedia.org/wiki/Red%E2%80%93black_tree#Removal

Revision 096f7c0 by Konrad Kleine (master)
November 17, 2011, 08:02 (GMT)
Fixed comment in BLI_dlrbTree_search_exact
Revision 187f9c5 by Konrad Kleine (master)
February 20, 2011, 22:03 (GMT)
Fixed compilation bug in r35002: C90 forbids mixed declarations and code. I've changed the order of variable declarations.
Revision 083be90 by Konrad Kleine (master)
January 18, 2011, 15:02 (GMT)
Fix for "[#25700] 2.56: Rotation Mode: Quaternion shows wrong orientation of the object".

There was a small typing error that made object and armatures rotate twice the magnitude when in quaternion rotation mode.
Revision ddfdf8e by Konrad Kleine (master)
July 16, 2010, 14:00 (GMT)
Fix for [#22668] Adding sequencer color strip fails when sound strip selected.

Hi,

I've written a patch to fix this issue. Since the Effect Strip
"Color" doesn't need any input sequences, there is
no need to output a warning when adding this effect while other
sequences are selected. My fix let's all Effect Strips that don't
need input sequences pass the warning "Can't apply effects
to audio sequence strips". I think this is fair.

-Konrad

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