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Blender Git Statistics -> Developers -> m9105826

Matt Heimlich (m9105826)

Total Commits : 2
Master Commits : 2
Branch Commits : 0
First Commit : May 7, 2014
Latest Commit : March 28, 2018

Commits by Month

DateNumber of Commits
March, 20181
February, 20180
January, 20180
December, 20170
November, 20170
October, 20170
September, 20170
August, 20170
July, 20170
June, 20170
May, 20170
April, 20170
March, 20170
February, 20170
January, 20170
December, 20160
November, 20160
October, 20160
September, 20160
August, 20160
July, 20160
June, 20160
May, 20160
April, 20160
March, 20160
February, 20160
January, 20160
December, 20150
November, 20150
October, 20150
September, 20150
August, 20150
July, 20150
June, 20150
May, 20150
April, 20150
March, 20150
February, 20150
January, 20150
December, 20140
November, 20140
October, 20140
September, 20140
August, 20140
July, 20140
June, 20140
May, 20141

Favourite Files

FilenameTotal Edits
svm_types.h1
nodes.cpp1
svm_math.h1
util_math.h1
node_math.osl1
node_shader_math.c1
COM_MathBaseOperation.cpp1
gpu_shader_material.glsl1
node_texture_math.c1
rna_nodetree.c1

File Changes

ActionTotalPer Commit
Modified147.0

Code Changes

ActionTotalPer Commit
Lines Added7437.0
Lines Removed84.0

Latest commits Feed

Revision e3f1d98 by Matt Heimlich / Brecht Van Lommel (master)
March 28, 2018, 21:45 (GMT)
Cycles: take into account diffuse roughness for roughness baking.

Roughness baking previously defaulted to 1.0 for all diffuse materials,
now we also bake roughness values of Oren-Nayer and Principled Diffuse.

Differential Revision: https://developer.blender.org/D3115
Revision 3fbc984 by Matt Heimlich / Brecht Van Lommel (master)
May 7, 2014, 14:43 (GMT)
Nodes: add absolute value operation to all math nodes

Reviewed By: dingto, brecht

Differential Revision: https://developer.blender.org/D507

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