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Blender Git Statistics -> Developers -> nathanvollmer

Nathan Vollmer (nathanvollmer)

Total Commits : 89
Master Commits : 0
Branch Commits : 89
First Commit : May 23, 2016
Latest Commit : April 12, 2017

Commits by Month

DateNumber of Commits
April, 20178
March, 20170
February, 20170
January, 20171
December, 20165
November, 20161
October, 20160
September, 20169
August, 201615
July, 201619
June, 201624
May, 20167

Commit Distribution

PathNumber of Commits
soc-2016-pbvh-painting89

Favourite Files

FilenameTotal Edits
paint_vertex.c55
sculpt_intern.h21
sculpt.c19
paint.c13
BKE_paint.h12
space_view3d_toolbar.py8
paint_intern.h6
versioning_defaults.c5
rna_brush.c4
object.c3

File Changes

ActionTotalPer Commit
Modified1812.0

Code Changes

ActionTotalPer Commit
Lines Added4 84576.9
Lines Removed3 11249.4

Latest commits Feed

Revision 56ff538 by Nathan Vollmer (soc-2016-pbvh-painting)
April 12, 2017, 10:44 (GMT)
Severin suggested I move new brushes to versioning_270.c
Revision e458288 by Nathan Vollmer (soc-2016-pbvh-painting)
April 12, 2017, 10:31 (GMT)
surrounded symmetry axis checks with parenthesis just in case
Revision 5b74d77 by Nathan Vollmer (soc-2016-pbvh-painting)
April 12, 2017, 10:01 (GMT)
Merge branch 'master' into soc-2016-pbvh-painting
Revision ded6c39 by Nathan Vollmer (soc-2016-pbvh-painting)
April 12, 2017, 09:57 (GMT)
Merge branch 'soc-2016-pbvh-painting' of git.blender.org:blender into soc-2016-pbvh-painting
Revision e6a35db by Nathan Vollmer (soc-2016-pbvh-painting)
April 12, 2017, 09:57 (GMT)
Added support for multires for both vertex and weight paint. Fixed a masking bug.
Revision 6088929 by Nathan Vollmer (soc-2016-pbvh-painting)
April 5, 2017, 10:15 (GMT)
Merge branch 'master' into soc-2016-pbvh-painting
Revision e7efe5c by Nathan Vollmer (soc-2016-pbvh-painting)
April 5, 2017, 10:11 (GMT)
added union in sculpt session for modes. Sculpt fields could use some tidying, but that might be outside the scope of this branch. Swapped out some free patterns with MEM_SAFE_FREE. Swapped a long out for an int, since there's no size difference.
Revision 38b5045 by Nathan Vollmer (soc-2016-pbvh-painting)
April 5, 2017, 05:00 (GMT)
fixed masking bug, & pbvh freeing bug. Still trying to figure out grids...
Revision 0f00ede by Nathan Vollmer (soc-2016-pbvh-painting)
January 10, 2017, 05:18 (GMT)
Fixed vertex selection being ignored.
Revision bb74566 by Nathan Vollmer (soc-2016-pbvh-painting)
December 18, 2016, 04:38 (GMT)
Added a comment

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