Sivu saatavilla vain englanninkielisenä.Blender Git Statistics -> Developers -> souljedi
Sebastian Ullrich (souljedi)
Total Commits : 2
Master Commits : 1
Branch Commits : 1
First Commit : May 21, 2016
Latest Commit : June 8, 2016
Commits by Month
| Date | Number of Commits | |
|---|---|---|
| June, 2016 | 1 | |
| May, 2016 | 1 | |
Commit Distribution
| Path | Number of Commits |
|---|---|
| compositor-2016 | 1 |
| master | 1 |
Favourite Files
| Filename | Total Edits |
|---|---|
| gpu_material.c | 2 |
| GPU_material.h | 2 |
| gpu.c | 2 |
File Changes
| Action | Total | Per Commit |
|---|---|---|
| Modified | 6 | 3.0 |
Code Changes
| Action | Total | Per Commit |
|---|---|---|
| Lines Added | 32 | 16.0 |
| Lines Removed | 18 | 9.0 |
Latest commits 
Revision 7e6fa6e by Sebastian Ullrich / Jeroen Bakker (compositor-2016) June 8, 2016, 19:45 (GMT) |
Python API: add material to uniforms from gpu.export_shader. Reviewed By: brecht Differential Revision: https://developer.blender.org/D1457 |
May 21, 2016, 14:46 (GMT) |
Python API: add material to uniforms from gpu.export_shader. Reviewed By: brecht Differential Revision: https://developer.blender.org/D1457 |
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