Blender Git Loki

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November 4, 2021, 01:34 (GMT)
Sculpt-dev: add tool slot override to sculpt.brush_stroke

* Sculpt.brush_stroke now has a property to override
the tool slot.
* Note that this is somewhat different from how this
was typically done in the past. Instead of physically
switching slots we instead load the overriding slot's
brush's channels into ss->cache->tool_override_channels.

Basic idea is based off of {D6515}
November 3, 2021, 23:42 (GMT)
Fix python error
November 3, 2021, 23:19 (GMT)
temp-sculpt-colors: fix out of bounds error
November 3, 2021, 23:01 (GMT)
tempt-sculpt-colors: editmode fix
November 3, 2021, 22:06 (GMT)
temp-sculpt-colors: implement patch review items
November 3, 2021, 21:51 (GMT)
Fix the GPencil stroke not sticking to other strokes

Issue seen when setting `Stroke Placement` of type `Stroke`.

Regression introduced in {rBaa0ac0035a0d3601672a0c732e3f8f932a36fc04}.
November 3, 2021, 21:39 (GMT)
Merge branch 'master' into temp-sculpt-colors
November 3, 2021, 21:37 (GMT)
Update icons
November 3, 2021, 21:30 (GMT)
temp-sculpt-colors: vcol extractor rewrite

Draw cache system now properly uploads all three
vcol types to the gpu.
November 3, 2021, 21:09 (GMT)
Fix Cycles wrong ray visibility with old .blend files
November 3, 2021, 21:09 (GMT)
Fix T92002: Cycles baking certain light passes does not work

When reading pixels for virtual passes like diffuse, that sum diffuse direct
and indirect passes, we do not need them to exist with an offset in the render
buffer.
November 3, 2021, 20:05 (GMT)
Geometry Nodes: Add Length Output to Curve Parameter Node

Adds a length output to the curve parameter node which returns the
length of a spline at each point, or the length of the curve at
each spline depending on the domain.

Differential Revision: https://developer.blender.org/D12882
November 3, 2021, 20:03 (GMT)
Merge branch 'master' into temp-sculpt-colors
Revision d6ed9c2 by Hans Goudey (master)
November 3, 2021, 19:41 (GMT)
Merge branch 'blender-v3.0-release'
Revision a9bda98 by Hans Goudey (master)
November 3, 2021, 19:40 (GMT)
Fix: Startup file geometry nodes viewport inconsistent orientation

Copy the orientation from the "Layout" workspace 3D view.
November 3, 2021, 19:20 (GMT)
Geometry Nodes: Selection outputs for Cone and Cylinder
This adds Top, Bottom and Side selections to the Primitive
Mesh nodes Cone and Cylinder.
November 3, 2021, 19:15 (GMT)
temp-sculpt-colors: commit patch
November 3, 2021, 19:07 (GMT)
Merge branch 'master' into asset-greasepencil
Revision ccead2e by Hans Goudey (master)
November 3, 2021, 18:45 (GMT)
Spreadsheet: Display geometry volume component grids

This shows a geometry's volume grids in the spreadsheet.
Three columns are displayed:
- Name: The text name of each grid
- Data type: Float, Vector, etc.
- Class: Fog volume, Level Set, or unkown

In the future, values of the voxels themselves could be displayed,
but that is a much more complex problem, with important performance
implications, etc.

Differential Revision: https://developer.blender.org/D13049
November 3, 2021, 18:25 (GMT)
Geometry Nodes: Add tooltips to primitive node inputs

Building on the work in rBef45399f3be0, this commits adds
tooltips to the inputs for the default primitives nodes.

Differential Revision: https://developer.blender.org/D12640
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021