May 19, 2020, 22:46 (GMT) |
Merge branch 'blender-v2.83-release' |
May 19, 2020, 22:33 (GMT) |
Fix T76858: non-thread safe sculpt memory allocation when using --debug-memory By default the guarded memory allocator is not thread safe, that needs to be initialized. |
May 19, 2020, 22:32 (GMT) |
Fix Windows build after recent guardedalloc changes |
May 19, 2020, 21:54 (GMT) |
Fix T73148: Incorrect Repeat Last for transforms with Individual Origins and Normal orientation `pvec` was confusing and was adding steps that are apparently unnecessary. So the code has been redone so as not to use this pvec. |
May 19, 2020, 21:54 (GMT) |
Fix flag conflict in transform operators This added some redundant properties |
May 19, 2020, 21:42 (GMT) |
Merge branch 'blender-v2.83-release' |
May 19, 2020, 21:36 (GMT) |
Fix PBVH parallel range not initializing user data correctly in some cases This was already changed for the TBB-based BLI_task_parallel_range in master. This task local storage should always be initialized from the template, not copied from another task which may be executing at the time the copy happens. This may not fix any actual bug, we only use this user data for parallel reduce and it's not clear that TBB ever calls the copy constructor for that case. Ref T76858 |
May 19, 2020, 21:36 (GMT) |
Fix unnecessary buffer reallocation in sculpt mode, causing an assert Probably did not cause an actual, the assert is a performance warning. Ref T76858 |
May 19, 2020, 20:54 (GMT) |
Fix T75383:Bevel weird behaviour when using bevel weights Don't use the cube corner special case when the offsets are different for the three edges involved. The generic VMesh for this situation isn't perfect, but it's much better than a failed cube corner VMesh. Tests pass. |
May 19, 2020, 20:43 (GMT) |
UI: Make timeline vertical bars thickness work on OSX Make use of Polyline shader. |
May 19, 2020, 20:40 (GMT) |
Merge branch 'blender-v2.83-release' |
May 19, 2020, 20:40 (GMT) |
Fix T75383:Bevel weird behaviour when using bevel weights Don't use the cube corner special case when the offsets are different for the three edges involved. The generic VMesh for this situation isn't perfect, but it's much better than a failed cube corner VMesh. Tests pass. |
May 19, 2020, 20:24 (GMT) |
GPU: Attempt to fix Crash on startup with Intel HD Graphics 620/630 This only enables the workarounds that we know have effects on intels. We could add the other workarounds if needed. Related task T72098 |
May 19, 2020, 19:37 (GMT) |
Fix T76080 Workbench: Background Glitches caused by Screen Cavity effect |
May 19, 2020, 19:35 (GMT) |
May 19, 2020, 19:32 (GMT) |
Merge branch 'blender-v2.83-release' |
May 19, 2020, 19:30 (GMT) |
Fix T73594: Scale Cage sometimes has incorrect center in edit mode Differential Revision: https://developer.blender.org/D6803 |
May 19, 2020, 19:23 (GMT) |
May 19, 2020, 19:23 (GMT) |
Merge branch 'blender-v2.83-release' |
May 19, 2020, 19:12 (GMT) |
Fix T76812: [Mantaflow] Inflow particles not continuous Makes use of the new particle skipping option introduced in f25a882955cb. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021