Blender Git Loki

Kaikki Blender Git kommitit.

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May 19, 2020, 22:46 (GMT)
Merge branch 'blender-v2.83-release'
May 19, 2020, 22:33 (GMT)
Fix T76858: non-thread safe sculpt memory allocation when using --debug-memory

By default the guarded memory allocator is not thread safe, that needs to be
initialized.
May 19, 2020, 22:32 (GMT)
Fix Windows build after recent guardedalloc changes
May 19, 2020, 21:54 (GMT)
Fix T73148: Incorrect Repeat Last for transforms with Individual Origins and Normal orientation

`pvec` was confusing and was adding steps that are apparently unnecessary.
So the code has been redone so as not to use this pvec.
May 19, 2020, 21:54 (GMT)
Fix flag conflict in transform operators

This added some redundant properties
May 19, 2020, 21:42 (GMT)
Merge branch 'blender-v2.83-release'
May 19, 2020, 21:36 (GMT)
Fix PBVH parallel range not initializing user data correctly in some cases

This was already changed for the TBB-based BLI_task_parallel_range in master.
This task local storage should always be initialized from the template, not
copied from another task which may be executing at the time the copy happens.

This may not fix any actual bug, we only use this user data for parallel reduce
and it's not clear that TBB ever calls the copy constructor for that case.

Ref T76858
May 19, 2020, 21:36 (GMT)
Fix unnecessary buffer reallocation in sculpt mode, causing an assert

Probably did not cause an actual, the assert is a performance warning.

Ref T76858
Revision 20c3053 by Hans Goudey (master)
May 19, 2020, 20:54 (GMT)
Fix T75383:Bevel weird behaviour when using bevel weights

Don't use the cube corner special case when the offsets are different
for the three edges involved. The generic VMesh for this situation isn't
perfect, but it's much better than a failed cube corner VMesh.

Tests pass.
May 19, 2020, 20:43 (GMT)
UI: Make timeline vertical bars thickness work on OSX

Make use of Polyline shader.
Revision 8e0a57f by Hans Goudey (master)
May 19, 2020, 20:40 (GMT)
Merge branch 'blender-v2.83-release'
Revision c554f4e by Hans Goudey (master)
May 19, 2020, 20:40 (GMT)
Fix T75383:Bevel weird behaviour when using bevel weights

Don't use the cube corner special case when the offsets are different
for the three edges involved. The generic VMesh for this situation isn't
perfect, but it's much better than a failed cube corner VMesh.

Tests pass.
May 19, 2020, 20:24 (GMT)
GPU: Attempt to fix Crash on startup with Intel HD Graphics 620/630

This only enables the workarounds that we know have effects on intels.
We could add the other workarounds if needed.

Related task T72098
May 19, 2020, 19:37 (GMT)
Fix T76080 Workbench: Background Glitches caused by Screen Cavity effect
May 19, 2020, 19:35 (GMT)
OpenSubdiv: Remove old GPU code

This code was accidentally reintroduced in e73d7d27dc66.
May 19, 2020, 19:32 (GMT)
Merge branch 'blender-v2.83-release'
May 19, 2020, 19:30 (GMT)
Fix T73594: Scale Cage sometimes has incorrect center in edit mode

Differential Revision: https://developer.blender.org/D6803
May 19, 2020, 19:23 (GMT)
Fix T66916 UI: Wrong information in Status bar after cancelling a render

Fixed thanks to @manowii
May 19, 2020, 19:23 (GMT)
Merge branch 'blender-v2.83-release'
May 19, 2020, 19:12 (GMT)
Fix T76812: [Mantaflow] Inflow particles not continuous

Makes use of the new particle skipping option introduced in f25a882955cb.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021