August 21, 2018, 07:05 (GMT) |
Merge branch 'master' into blender2.8 |
August 21, 2018, 07:01 (GMT) |
Cleanup: rename gizmo access functions Add float in API names since we may want access to other types. |
August 21, 2018, 06:59 (GMT) |
Cleanup: trailing space |
August 21, 2018, 05:05 (GMT) |
Fix T56457: Crash when selecting Grease Pencil objects Thanks to Charlie Jolly (@charlie) for the backtrace |
August 21, 2018, 04:52 (GMT) |
Depsgraph: Add query methods to identify all the ID's that a given datablock depends on This commit adds a new method, DEG_foreach_ancestor_ID() to accompany the existing DEG_foreach_descendent_ID(). It can be used to help print/collect all the ID's that a given ID block depends on (i.e. all the datablocks that need to be evaluated before the datablock of interest can be evaluated) |
August 21, 2018, 04:52 (GMT) |
Cleanup: Fix variable shadowing |
August 21, 2018, 04:52 (GMT) |
Cleanup: Fix typos |
August 21, 2018, 00:31 (GMT) |
fixed some crashes regarding automatic cache reallocation |
August 20, 2018, 23:58 (GMT) |
Remove MESH_OT_drop_named_image This was never ported to work with Cycles, so it is basically useless in 2.8. It can always be brought back in the future. |
August 20, 2018, 23:58 (GMT) |
Multi-Objects: MESH_OT_colors_reverse |
August 20, 2018, 22:38 (GMT) |
Fix missing color management in Cycles viewport on macOS. The half float extension is not supported on macOS, rather it's simply part of OpenGL core so we don't need to check. |
August 20, 2018, 21:26 (GMT) |
decouple FM motion data cache from pointcache the FM stores validity and motiondata in its meshislands, the point cache only holds the objects. |
August 20, 2018, 17:20 (GMT) |
Fix relationship lines selectable |
August 20, 2018, 17:07 (GMT) |
Object constraint lines viewport drawing The core logic of this implementation comes from the drawobject.c from 2.7x. I'm using `ts.colorGridAxisZ` for its color because of the legacy code: ``` UI_GetThemeColor3ubv(TH_GRID, col1); UI_make_axis_color(col1, col2, 'Z'); glColor3ubv(col2); ``` There is nothing stopping us from adding this to the theme though, as it should have been the case to start with. |
August 20, 2018, 14:23 (GMT) |
Workspaces: remove separate workspaces.blend config file. This is quite confusing in the current UI, with both startup.blend and workspaces.blend containing a list of workspaces. In practice you'd usually want to save workspaces to both files. The downside of having a single file may be that you then can't disable certain workspaces by default, but we could add a setting for that. |
August 20, 2018, 14:23 (GMT) |
Workspaces: add new default workspaces in startup.blend. |
August 20, 2018, 14:23 (GMT) |
Workspaces: replace bundled workspace.blend with embedded startup.blend. We want these to have the same workspaces in both, so there is no reason to have two files that are identical. |
August 20, 2018, 14:23 (GMT) |
Fix outliner crash loading some .blend files without treestore. |
August 20, 2018, 14:23 (GMT) |
Fix system workspaces.blend not being found on some systems. |
August 20, 2018, 14:23 (GMT) |
Viewport: add default set of HDRI images. These are taken from HDRI Haven (https://hdrihaven.com). Many thanks to Greg Zaal for creating and releasing them under a CC0 license! The HDRIs are intended to be used in the Lookdev display mode. With 1K resolution and compression they are not intended for final renders, but it keeps the file size small and the difference is not noticeable for lighting. Command used for compression: oiiotool %s --ch R,G,B -d float --compression dwab:300 -o output/%s |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021