November 10, 2021, 21:49 (GMT) |
Cleanup: Move interface_region_search.c to C++ This will be helpful for solving a bug with search during animation playback, T89313. I tested this on all platforms on the buildbot. |
November 10, 2021, 21:44 (GMT) |
Merge branch 'blender-v3.0-release' |
November 10, 2021, 21:43 (GMT) |
Fix T89313: Attribute search crash with animation playback rBc473b2ce8bdbf8fa42 improved the situation somewhat, but attribute search still crashes during animation playback, because the UI search data references stale memory. The proper solution is to allow the search to own data rather than just referencing it, but I would prefer not to do that for 3.0. In the meantime, just disable attribute search when animation is playing. Differential Revision: https://developer.blender.org/D13179 |
November 10, 2021, 21:28 (GMT) |
Merge branch 'blender-v3.0-release' |
November 10, 2021, 21:24 (GMT) |
Fix wrong device check in HIP kernel compile. Also cleanup some related code, that was falsely copied from CUDA. Differential Revision: https://developer.blender.org/D13180 |
November 10, 2021, 20:42 (GMT) |
Cleanup: Convert interface_region_search.cc to C++ |
November 10, 2021, 20:27 (GMT) |
Fix crash when modifying Curve data. |
November 10, 2021, 19:56 (GMT) |
Merge branch 'master' into temp-abc-features |
November 10, 2021, 19:19 (GMT) |
Merge branch 'blender-v3.0-release' |
November 10, 2021, 19:16 (GMT) |
Cycles: disable graphics interop for HIP devices This is due to a driver bug, so disable it for now until it gets resolved in a future driver release. Ref T92972 Differential Revision: https://developer.blender.org/D13167 |
November 10, 2021, 19:16 (GMT) |
Cycles: enable HIP device and binaries on Windows We've now done testing to confirm this works with RDNA and RDNA2 AMD GPUs on Windows. The AMD driver needed for this will soon be released publicly. |
November 10, 2021, 19:03 (GMT) |
Fix T92972: Cycles HIP wrong render display after a recent refactor It's unclear why this fails. Maybe the size of half4 is not the expected 8 bytes and adjacent pixels are overwritten. Or there is some bug in the HIP compiler writing a struct into global memory, which we probably don't do elsewhere in the kernel. Thanks to Thomas, William and Jeroen for helping investigate this. |
November 10, 2021, 18:56 (GMT) |
Fix Cycles assert in denoising fallback to OIDN |
November 10, 2021, 18:33 (GMT) |
Merge branch 'master' into temp-vert-normals-cleanup |
November 10, 2021, 17:53 (GMT) |
progress |
November 10, 2021, 17:22 (GMT) |
initial tree update api |
November 10, 2021, 17:11 (GMT) |
Merge branch 'blender-v3.0-release' |
November 10, 2021, 17:11 (GMT) |
Cleanup: Use bool instead of int |
November 10, 2021, 16:52 (GMT) |
Merge branch 'blender-v3.0-release' |
November 10, 2021, 16:52 (GMT) |
Geometry Nodes: Clarify modifier node group errors This commit adds modifier error messages to some of the cases where the node group is configured improperly. It also clears the geometry set when there is an error with the node group. This is consistent to what we do in nodes themselves, and feels more intuitive than passing the input geometry through the node group silently. Fixes T87142 |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021