July 17, 2017, 10:17 (GMT) |
Merge branch 'master' into id_override_static Conflicts: source/blender/blenkernel/BKE_library.h |
Revision f9904b0 by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) July 17, 2017, 09:48 (GMT) |
Merge branch 'master' into id_copy_refactor |
Revision 5019fc1 by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) July 11, 2017, 13:57 (GMT) |
Merge branch 'master' into id_copy_refactor |
Revision 2f812e1 by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) July 11, 2017, 13:56 (GMT) |
Fix stupid mistake in new LineStyle copying code. |
Revision e75db0e by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) July 11, 2017, 12:16 (GMT) |
Fix several crashes and other issues in new ID copying code. Mostly in core and animdata area. Code should now also be more robust, and slightly simpler & cleaner. |
Revision 524e03c by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) July 11, 2017, 08:31 (GMT) |
Huuuuge refactor of Scene copying, added to generic library ID copying. Note: there are several known issues with this commit (and most likely more unknown ones), to be fixed in next ones. |
Revision d3abcf3 by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) July 10, 2017, 19:30 (GMT) |
Merge branch 'master' into id_copy_refactor |
Revision 0dc4284 by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) July 10, 2017, 13:23 (GMT) |
Merge branch 'master' into id_copy_refactor |
Revision 0698e89 by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) July 10, 2017, 11:57 (GMT) |
Add VFont copying. Not much happy, have to include BKE_curve in BLI_freetypefont to copy nurbs... Not sure why fonts are in BLI tbh. We are already replicating quite a bit of nurbs logic there. :( |
Revision a7bf34c by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) July 10, 2017, 10:59 (GMT) |
Add Sound copying callback. |
Revision 0b009ed by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) July 10, 2017, 07:56 (GMT) |
Move Palette, PaintCurve and CacheFIle to new ID copying system. |
Revision 8bcf950 by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) July 9, 2017, 20:44 (GMT) |
Move Mask and FreestyleLineStyle to new ID copying code. |
Revision 6637530 by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) July 9, 2017, 20:14 (GMT) |
Move Text, Brush and GPencil datablocks to new copying code. |
Revision dcfbe9a by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) July 9, 2017, 19:41 (GMT) |
Move Action to new copying code. |
Revision f5f013d by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) July 9, 2017, 19:21 (GMT) |
Merge branch 'master' into id_copy_refactor |
Revision caae973 by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) July 8, 2017, 15:09 (GMT) |
Move Group and ParticleSettings to new copying system. Also fix several mistakes from previous commits. |
Revision 5a1cae5 by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) July 8, 2017, 10:46 (GMT) |
Move World and MovieClip to new copying system. |
Revision fe46bb8 by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) July 8, 2017, 10:20 (GMT) |
Rename new `BKE_<foo>_copy_ex` to `BKE_<foo>_copy_data`. Those are not actually copying the ID, only its internal subdata (and other ID-specific handling). Generic processing common to all ID copying is done by `BKE_id_copy_ex()`! |
Revision 17ceb80 by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) July 8, 2017, 10:14 (GMT) |
Move Material, Texture and Image datablocks to new copying code. Note that this is also bringing back Image copying code into 'regular' process, instead of doing its own dirty cooking. |
Revision fc6619a by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) July 7, 2017, 10:35 (GMT) |
Merge branch 'master' into id_copy_refactor |
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