Revision 4a457d4 by Campbell Barton (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 3, 2018, 11:48 (GMT) |
Polyfill Beautify: half-edge optimization Was using an edge hash for triangle -> edge lookups, updating triangle indices for each edge-rotation. Replace this with half-edge which can rotate edges much more simply, writing triangles back once the solution has been calculated. Gives ~33% speedup in own tests. |
Revision a68cc52 by Campbell Barton (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 3, 2018, 11:48 (GMT) |
GTest: initial BLI_heap test |
Revision eaeb0a0 by Campbell Barton (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 3, 2018, 11:48 (GMT) |
Use BLI_heap_reinsert for decimate and beautify Improves performance for high poly meshes, ~70% faster for decimate, only ~10% for beautify. |
Revision 71d79e6 by Campbell Barton (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 3, 2018, 11:48 (GMT) |
BLI_hash: add BLI_heap_reinsert Allows avoiding remove/insert calls. |
Revision 942b6e9 by Campbell Barton (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 3, 2018, 11:48 (GMT) |
BLI_heap: minor changes to the API Recent addition of 'reinsert' didn't match logic for ghash API. Rename to BLI_heap_node_value_update, also add BLI_heap_insert_or_update since it's a common operation. |
January 3, 2018, 10:24 (GMT) |
Merge branch 'blender2.8' into hair_guides |
Revision 37dab69 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) January 3, 2018, 00:00 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 8353739 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) January 2, 2018, 21:14 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision e91f285 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) January 2, 2018, 21:12 (GMT) |
WIP: Add a leak tolerance for narrow gaps This is a initial implementation for filling areas with narrow gaps between strokes. Maybe the limit of the pixel size must be visible in UI panel. |
January 2, 2018, 14:24 (GMT) |
Add missing editmode menu for groom objects. |
January 2, 2018, 14:18 (GMT) |
Use derivedFinal as scalp surface (for the time being). Eventually DerivedMesh will be deprecated and Mesh used instead, but until then the surface sampling algorithms use DerivedMesh. |
Revision eaf14b1 by Gaia Clary / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 2, 2018, 13:55 (GMT) |
fix T53230: avoid Nullpointer problems in Collada Exporter |
January 2, 2018, 13:36 (GMT) |
New object pointer in groom ID to use as a "scalp" object for attaching hair. |
January 2, 2018, 12:54 (GMT) |
RNA and UI scripts for the hair system and draw settings in groom objects. |
January 2, 2018, 12:45 (GMT) |
Add a hair system in the groom ID block for creating renderable hairs. |
January 2, 2018, 12:44 (GMT) |
Fix transform recalc, 2D data only exists for section vertex transforms. |
Revision f094eb7 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) January 2, 2018, 12:35 (GMT) |
Fix memory leak |
Revision 1d56dce by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) January 2, 2018, 11:58 (GMT) |
Cleaunp blank line |
Revision a37437a by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) January 2, 2018, 11:23 (GMT) |
UI: Reorganize draw specials menu options |
Revision 98174d2 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) January 2, 2018, 11:17 (GMT) |
New color selection in draw specials menu A quick color selection in draw special menu. In the future it would be good to add a small icon with the color, but now is not working in the menu |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021